On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak –
Rank#15,437top 69%
No wipesresets44 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,437 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
46/ 100
D
Needs to work on its frame rate: 27 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 264 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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······W
WWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 12:33 UTC2h ago
–
–
–
0
Wed 28 Oct, 09:02 UTC6h ago
–
–
–
0
Wed 28 Oct, 05:34 UTC9h ago
–
–
–
0
Wed 28 Oct, 02:02 UTC13h ago
–
–
–
0
Tue 27 Oct, 22:33 UTC16h ago
–
–
–
0
Tue 27 Oct, 19:02 UTC20h ago
–
–
–
0
Tue 27 Oct, 12:02 UTC1d ago
–
–
–
0
Tue 27 Oct, 08:33 UTC1d ago
–
–
–
0
Tue 27 Oct, 05:02 UTC1d ago
–
–
–
0
Tue 27 Oct, 01:33 UTC1d ago
–
–
–
0
Mon 26 Oct, 22:02 UTC1d ago
–
–
–
0
Mon 26 Oct, 18:33 UTC1d ago
–
–
–
0
Mon 26 Oct, 15:02 UTC2d ago
–
–
–
0
Mon 26 Oct, 11:35 UTC2d ago
–
–
–
0
Mon 26 Oct, 08:02 UTC2d ago
–
–
–
0
Mon 26 Oct, 01:02 UTC2d ago
–
–
–
0
Sun 25 Oct, 21:33 UTC2d ago
–
–
–
0
Sun 25 Oct, 18:02 UTC2d ago
–
–
–
0
Sun 25 Oct, 14:33 UTC3d ago
–
–
–
0
Sun 25 Oct, 11:02 UTC3d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Launch Your Private Rust Wipe Instantly - No Setup based in?
You'll find no region listed by Launch Your Private Rust Wipe Instantly - No Setup. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 147.135.6.150:28001 is the address to use.
Is Launch Your Private Rust Wipe Instantly - No Setup up, and how steady is its uptime?
You can join now: Launch Your Private Rust Wipe Instantly - No Setup is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Launch Your Private Rust Wipe Instantly - No Setup perform well?
The average over the last 48 hours was 27 server fps, and it never went below 10. Up to 62,819 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,380 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Launch Your Private Rust Wipe Instantly - No Setup on?
The server Launch Your Private Rust Wipe Instantly - No Setup is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Launch Your Private Rust Wipe Instantly - No Setup reset?
A fresh world arrives every few hours on Launch Your Private Rust Wipe Instantly - No Setup, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
Where does Launch Your Private Rust Wipe Instantly - No Setup place in the wider field of Rust servers?
Over the last seven days, Launch Your Private Rust Wipe Instantly - No Setup has #15,437 for player hours, in the top 69% of all ranked servers.
What does the population on Launch Your Private Rust Wipe Instantly - No Setup look like?
Launch Your Private Rust Wipe Instantly - No Setup is showing 0 players right now, with 10 slots in total. For the last seven days, the average number of players was 0.
Tags
What is meant by the tags on Launch Your Private Rust Wipe Instantly - No Setup?
You'll see Launch Your Private Rust Wipe Instantly - No Setup tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Launch Your Private Rust Wipe Instantly - No Setup?
These Rust Server Score lists count Launch Your Private Rust Wipe Instantly - No Setup among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
How is Launch Your Private Rust Wipe Instantly - No Setup set up, and what rules does it keep?
The name of Launch Your Private Rust Wipe Instantly - No Setup gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Launch Your Private Rust Wipe Instantly - No Setup?
Launch Your Private Rust Wipe Instantly - No Setup runs a game-generated procedural map at size 3,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How do you get onto Launch Your Private Rust Wipe Instantly - No Setup?
Enter client.connect 147.135.6.150:28001 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://just-wiped.net/instant-wipes.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max players10 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).