Working its way up from the back of the class: #15,199 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,661 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ZERO IQ SURVIVAL PVPVE CUSTOM sit?
ZERO IQ SURVIVAL PVPVE CUSTOM leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 147.189.168.176:28015.
Is ZERO IQ SURVIVAL PVPVE CUSTOM up, and how steady is its uptime?
The server is down: ZERO IQ SURVIVAL PVPVE CUSTOM is offline now, with the last sighting 14 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
What Rust version is ZERO IQ SURVIVAL PVPVE CUSTOM on?
The server ZERO IQ SURVIVAL PVPVE CUSTOM is on Rust network protocol 2634 and build 166652 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does ZERO IQ SURVIVAL PVPVE CUSTOM wipe its map?
ZERO IQ SURVIVAL PVPVE CUSTOM has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 22 days 19 hours.
Player numbers
Where does ZERO IQ SURVIVAL PVPVE CUSTOM place in the wider field of Rust servers?
Over the last seven days, ZERO IQ SURVIVAL PVPVE CUSTOM has #15,199 for player hours, in the top 70% of all ranked servers.
How many players does ZERO IQ SURVIVAL PVPVE CUSTOM usually have?
ZERO IQ SURVIVAL PVPVE CUSTOM is offline at the moment; the last time it was seen was 14 days 21 hours ago.
Lists and filters
How should you read the tags on ZERO IQ SURVIVAL PVPVE CUSTOM?
The game's browser takes its cue from the tags ZERO IQ SURVIVAL PVPVE CUSTOM has set: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature ZERO IQ SURVIVAL PVPVE CUSTOM?
These Rust Server Score lists count ZERO IQ SURVIVAL PVPVE CUSTOM among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is ZERO IQ SURVIVAL PVPVE CUSTOM set up, and what rules does it keep?
Nothing in the name of ZERO IQ SURVIVAL PVPVE CUSTOM states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map ZERO IQ SURVIVAL PVPVE CUSTOM uses?
The game generates the procedural map on ZERO IQ SURVIVAL PVPVE CUSTOM at size 2,000 with seed 123456. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto ZERO IQ SURVIVAL PVPVE CUSTOM?
Enter client.connect 147.189.168.176:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.