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Every Rust server graded on real, live numbers. 72,839 players on the roll · 11,763 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 147.45.152.99:28015
Name of server

ServerTEST12

RegisterAbsentOffline
Region–
Address147.45.152.99:28015
Last checked2d ago
moddedoxide
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 3 subjects

On the class lists: A− (88), with population over 48 hours and no performance mark.

Players now 1/ 20 5% full
7-day average1peak 1
Rank#5,315top 24%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 1 of 20 on average. Plenty of space to grow.
Standingrank on player hours 76/ 100 Holds a respectable place: #5,315 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 7,572 places this week.

A fair term, with more to come. Strongest in momentum (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
268 / 310

Quick answers

from the figures on this page

Server details

In what location does ServerTEST12 sit?

You'll find no region listed by ServerTEST12. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 147.45.152.99:28015 is the address to use.

Is ServerTEST12 up, and how steady is its uptime?

You cannot join now: ServerTEST12 is offline, last seen 2 days 11 hours ago. It was up 41 of 144 hours over the last 6 full days, which is 28% of the time. It was first seen by Rust Server Score on 22 October 2026.

Which Rust version is ServerTEST12 running?

Rust network protocol 2635 and build 168909 on Windows is what ServerTEST12 runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does ServerTEST12 wipe, and how often?

ServerTEST12 has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 7 days 8 hours.

Player numbers

Where does ServerTEST12 place in the wider field of Rust servers?

In the top 24% of all ranked servers, ServerTEST12 sits at #5,315 for player hours over the last seven days.

What does the population on ServerTEST12 look like?

ServerTEST12 is offline at the moment; the last time it was seen was 2 days 11 hours ago. It peaked at 1 and averaged 1 players over the last seven days.

Tags

What is meant by the tags on ServerTEST12?

The game's browser takes its cue from the tags ServerTEST12 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does ServerTEST12 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include ServerTEST12: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does ServerTEST12 enforce, and what are its settings?

The name of ServerTEST12 gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.

Which map is in play on ServerTEST12?

A procedural map, generated by the game, is what ServerTEST12 runs.

How to join

How should you connect to ServerTEST12?

To connect, start Rust, press F1, and type client.connect 147.45.152.99:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players Its slot count is 20.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.