On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,353top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,353 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
32/ 100
F
Needs to work on its frame rate: 19 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 228 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:12 UTC26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Rust by G-Portal.com leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 147.93.161.238:28915.
How reliable is Rust by G-Portal.com, and is it up?
The server is up: Rust by G-Portal.com is online now. According to its reported uptime, the last restart was about 6 days 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Rust by G-Portal.com perform well?
It never fell below 14 server fps in the last 48 hours, averaging 19. Up to 102,956 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,166 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Rust by G-Portal.com on?
Rust network protocol 2635 and build 168909 on Windows is what Rust by G-Portal.com runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rust by G-Portal.com wipe its map?
Rust by G-Portal.com has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 26 days 19 hours.
What happens on Rust by G-Portal.com when wipe day arrives?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Population
Where does Rust by G-Portal.com place in the wider field of Rust servers?
Over the last seven days, Rust by G-Portal.com has #15,353 for player hours, in the top 69% of all ranked servers.
How many players does Rust by G-Portal.com usually have?
Rust by G-Portal.com is showing 0 players right now, with 50 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
What do Rust by G-Portal.com's tags stand for?
The game's browser takes its cue from the tags Rust by G-Portal.com has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rust by G-Portal.com?
These Rust Server Score lists count Rust by G-Portal.com among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does Rust by G-Portal.com enforce, and what are its settings?
Nothing in the name of Rust by G-Portal.com states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Joining requires premium status on Rust. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rust by G-Portal.com uses?
The game generates the procedural map on Rust by G-Portal.com at size 4,250 with seed 960240277. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Rust by G-Portal.com?
Enter client.connect 147.93.161.238:28915 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).