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Every Rust server graded on real, live numbers. 103,453 players on the roll · 11,891 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 148.113.24.111:27798
Name of server

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly

RegisterPresentOnline
RegionEA
Address148.113.24.111:27798
Last checked8m ago
2x monthly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Steady

60 out of 100, the average of 5 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 0/ 60 0% full
7-day average0peak 5
Rank#4,394top 20% · #334 in EA
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 60 on average. Plenty of space to grow.
Standingrank on player hours 80/ 100 Holds a respectable place: #4,394 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 225 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 24/ 100 Lost ground: down 2,322 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UTC FW28d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E
EA · groups of 8+ · 2x · monthly · 2 on average
0 / 50
#5[坚果]2X Solo/独狼/萌新/养老/月清
EA · no group limit · 2x · monthly · 2 on average
1 / 500
SEA-EU 2x 初心者-CH-JP-KR-Main 10/19
EA · groups of 12+ · 2x · monthly · 6 on average
0 / 100
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 83 on average
43 / 115
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
65 / 150
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
1 / 100

Quick answers

from the figures on this page

Server details

Which region is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly based in?

The EA tag on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 148.113.24.111:27798.

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly up, and how steady is its uptime?

Right now, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is online. According to its reported uptime, the last restart was about 17 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?

It averaged 225 server fps over the last 48 hours, with a low of 190. At its peak, it held 84,048 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,134 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly sit?

Rust network protocol 2635 and build 168909 on Linux is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly reset?

The force wipe each month is the only wipe [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days have passed since this world was made. Its tags list a monthly wipe schedule.

What happens on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly when wipe day arrives?

Across its recent wipes, the busiest moments averaged 11 players. Peak numbers came 13 hours into the latest wipe.

Player numbers

Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly sit among Rust servers?

In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is #334, and overall it is #4,394 on player hours over the last seven days, in the top 20% of all ranked servers.

What does the population on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly look like?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is showing 0 players right now, with 60 slots in total. It peaked at 5 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 20:00 UTC, with 1 players.

Tags

What do [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly's tags stand for?

You'll see [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly tagged with gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): Its slot count is 60; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Map and rules

Which rules does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly enforce, and what are its settings?

Going by its name, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs 2x gather. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly uses?

A procedural map of size 3,750 and seed 1961912642, generated by the game, is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

Enter client.connect 148.113.24.111:27798 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rust.nexnise.com/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players Its slot count is 60.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EA
East Asia You will find it under East Asia in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.