On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 1
Rank#11,313top 51%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
49/ 100
D
Working its way up from the back of the class: #11,313 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 843 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 22:11 UTC6d ago
–
–
running
1
Thu 22 Oct, 02:30 UTC7d ago
–
–
–
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Luna Raid - LGS3 test. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 148.227.115.169:28185.
How reliable is Luna Raid - LGS3 test, and is it up?
The server is down: Luna Raid - LGS3 test is offline now, with the last sighting 6 days 5 hours ago. For the last 6 full days, it was up 9 of 144 hours, or 6% of the time. On 22 October 2026, Rust Server Score saw it for the first time.
What Rust version is Luna Raid - LGS3 test on?
Rust network protocol 2635 and build 168909 on Linux is what Luna Raid - LGS3 test runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Luna Raid - LGS3 test wipe its map?
There are too few wipes on record for Luna Raid - LGS3 test to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 6 days 12 hours.
What happens on Luna Raid - LGS3 test when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players.
Player count
Where does Luna Raid - LGS3 test place in the wider field of Rust servers?
In the top 51% of all ranked servers, Luna Raid - LGS3 test sits at #11,313 for player hours over the last seven days.
Is Luna Raid - LGS3 test a busy server?
The last sighting of Luna Raid - LGS3 test was 6 days 5 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What do Luna Raid - LGS3 test's tags stand for?
You'll see Luna Raid - LGS3 test tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts64 (Group limit): No team may go above 64; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Luna Raid - LGS3 test appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Luna Raid - LGS3 test: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is Luna Raid - LGS3 test set up, and what rules does it keep?
You will find no gather rate in the name of Luna Raid - LGS3 test. The limit for a group is 64 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
How to join
What is the way to join Luna Raid - LGS3 test?
Enter client.connect 148.227.115.169:28185 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts64,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max players20 slots are available.
ts64
Group limitNo team may go above 64.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).