A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
41/ 100
F
Working its way up from the back of the class: #13,076 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
10/ 100
F
Lost ground: down 10,352 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
18 wipe days in the last 16 weeks
MTWTFSS
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WWWW···
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·WWW·WW
WWW··WW
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak46players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 18 OctSat 17 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 68, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 13:44 UTC11d ago
68
–
running
0
Sat 17 Oct, 14:13 UTC12d ago
68
–
1 days
0
Wed 14 Oct, 16:51 UTC14d ago
2
✓ held half
2.9 days
0
Tue 13 Oct, 14:08 UTC16d ago
2
–
1.1 days
0
Mon 12 Oct, 11:51 UTC17d ago
1
–
1.1 days
0
Sun 11 Oct, 18:59 UTC17d ago
2
–
0.7 days
2
Sun 11 Oct, 11:45 UTC18d ago
3
–
0.3 days
1
Sat 10 Oct, 20:03 UTC18d ago
3
–
0.7 days
0
Thu 8 Oct, 09:41 UTC21d ago
2
✓ held half
2.4 days
1
Wed 7 Oct, 21:10 UTC21d ago
2
–
0.5 days
1
Wed 7 Oct, 14:27 UTC22d ago
2
–
0.3 days
0
Tue 6 Oct, 18:49 UTC22d ago
2
–
0.8 days
6
Sun 4 Oct, 12:23 UTC25d ago
92
–
2.3 days
1
Sat 3 Oct, 17:11 UTC25d ago
92
–
0.8 days
0
Thu 1 Oct, 18:17 UTCFW27d ago
15
–
2 days
1
Wed 30 Sep, 20:46 UTC28d ago
2
–
0.9 days
0
Thu 24 Sep, 09:09 UTC35d ago
2
halved by day 5
6.5 days
1
Wed 23 Sep, 12:50 UTC36d ago
2
–
0.8 days
0
Tue 22 Sep, 17:17 UTC36d ago
2
–
0.8 days
0
Mon 21 Sep, 17:31 UTC37d ago
2
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
La Cueva Corp. | Eventos leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 148.251.134.120:28022 is the address to use.
How reliable is La Cueva Corp. | Eventos, and is it up?
The server is down: La Cueva Corp. | Eventos is offline now, with the last sighting 7 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 17 September 2026.
On what Rust version does La Cueva Corp. | Eventos sit?
Rust network protocol 2635 and build 168909 on Linux is what La Cueva Corp. | Eventos runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does La Cueva Corp. | Eventos wipe, and how often?
No next wipe can be predicted for La Cueva Corp. | Eventos, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 10 days 23 hours have passed since this world was made.
What happens on La Cueva Corp. | Eventos when wipe day arrives?
The average peak on its recent wipes was 46 players. 4 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does La Cueva Corp. | Eventos place in the wider field of Rust servers?
In the top 59% of all ranked servers, La Cueva Corp. | Eventos sits at #13,076 for player hours over the last seven days.
Is La Cueva Corp. | Eventos a busy server?
It has been 7 hours since La Cueva Corp. | Eventos was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 08:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on La Cueva Corp. | Eventos?
The game's browser takes its cue from the tags La Cueva Corp. | Eventos has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does La Cueva Corp. | Eventos appear in the Rust Server Score lists and filters?
These Rust Server Score lists count La Cueva Corp. | Eventos among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on La Cueva Corp. | Eventos?
The name of La Cueva Corp. | Eventos gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on La Cueva Corp. | Eventos?
A procedural map of size 3,000 and seed 1337, generated by the game, is what La Cueva Corp. | Eventos runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Eventos La Cueva Corp..
How to join
What is the way to join La Cueva Corp. | Eventos?
To connect, start Rust, press F1, and type client.connect 148.251.134.120:28022. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://lacuevacorp.tebex.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).