On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 6
Rank#3,641top 16% · #1354 in EU
Last wipe16d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,641 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 1,591 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
6d 19hThu 5 Nov, 19:00 UTCFW
34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 18:29 UTC16d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Dymouxland [BUILD / CREATIVE]?
In Europe, according to its own listing, sits Dymouxland [BUILD / CREATIVE], with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 148.251.177.248:28025 is the address to use.
How dependable is Dymouxland [BUILD / CREATIVE], and is it online at the moment?
You can join now: Dymouxland [BUILD / CREATIVE] is online. According to its reported uptime, the last restart was about 2 days 21 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 October 2026, Rust Server Score saw it for the first time.
Does Dymouxland [BUILD / CREATIVE] perform well?
The average over the last 48 hours was 59 server fps, and it never went below 31. At its peak, it held 94,945 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,187 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Dymouxland [BUILD / CREATIVE] sit?
Rust network protocol 2635 and build 168909 on Linux is what Dymouxland [BUILD / CREATIVE] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Dymouxland [BUILD / CREATIVE] reset?
Dymouxland [BUILD / CREATIVE] wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 16 days 5 hours. The tags show a monthly wipe schedule.
What happens on Dymouxland [BUILD / CREATIVE] when wipe day arrives?
The average peak on its recent wipes was 3 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Dymouxland [BUILD / CREATIVE] sit among Rust servers?
Over the last seven days, Dymouxland [BUILD / CREATIVE] has #3,641 for player hours, in the top 16% of all ranked servers and #1,354 in Europe.
What does the population on Dymouxland [BUILD / CREATIVE] look like?
With 50 slots available, Dymouxland [BUILD / CREATIVE] currently has 0 players. It peaked at 6 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 21:00 UTC, with 5 players.
Tags
What is meant by the tags on Dymouxland [BUILD / CREATIVE]?
The game's browser takes its cue from the tags Dymouxland [BUILD / CREATIVE] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Dymouxland [BUILD / CREATIVE]?
These Rust Server Score lists count Dymouxland [BUILD / CREATIVE] among them: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Dymouxland [BUILD / CREATIVE]?
You will find no gather rate in the name of Dymouxland [BUILD / CREATIVE]. A group here can reach 10 players. build & creative is the mode here, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Dymouxland [BUILD / CREATIVE] uses?
Dymouxland [BUILD / CREATIVE] runs a game-generated procedural map at size 3,750, seed 1278823929. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join Dymouxland [BUILD / CREATIVE]?
Enter client.connect 148.251.177.248:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,^c,EU,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).