On the class lists: C (63), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average2peak 10
Rank#2,173top 10% · #837 in EU
Last wipe28d agono schedule published
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 2 of 20 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,173 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
37/ 100
F
Needs to work on its frame rate: 22 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 306 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.
The force wipe · high confidence
wipe-day peak12players, last three wipes
Coming wipes
6d 16hThu 5 Nov, 19:00 UTCFW
34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:48 UTCFW28d ago
12
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does PIGLAND V7 NOWIPE/PVE/KIT Хрюшки sit?
The EU tag on PIGLAND V7 NOWIPE/PVE/KIT Хрюшки puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.60.132.242:28015 is the address to use.
Is PIGLAND V7 NOWIPE/PVE/KIT Хрюшки up, and how steady is its uptime?
The server is up: PIGLAND V7 NOWIPE/PVE/KIT Хрюшки is online now. According to its reported uptime, the last restart was about 3 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does PIGLAND V7 NOWIPE/PVE/KIT Хрюшки run?
It averaged 22 server fps over the last 48 hours, with a low of 12. Up to 183,215 entities were in the world, covering buildings, deployables and the rest. Up to 5,564 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does PIGLAND V7 NOWIPE/PVE/KIT Хрюшки sit?
The server PIGLAND V7 NOWIPE/PVE/KIT Хрюшки is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does PIGLAND V7 NOWIPE/PVE/KIT Хрюшки wipe its map?
The force wipe each month is the only wipe PIGLAND V7 NOWIPE/PVE/KIT Хрюшки takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 7 hours have passed since this world was made.
What happens on PIGLAND V7 NOWIPE/PVE/KIT Хрюшки when wipe day arrives?
The average peak on its recent wipes was 12 players. The crowd on the latest wipe was largest 22 hours after it began.
Player numbers
What position does PIGLAND V7 NOWIPE/PVE/KIT Хрюшки hold in the rankings?
Over the last seven days, PIGLAND V7 NOWIPE/PVE/KIT Хрюшки has #2,173 for player hours, in the top 10% of all ranked servers and #837 in Europe.
How many players does PIGLAND V7 NOWIPE/PVE/KIT Хрюшки usually have?
With 20 slots available, PIGLAND V7 NOWIPE/PVE/KIT Хрюшки currently has 0 players. Averaging 2 players over seven days, it peaked at 10. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 6 players.
Tags
What is meant by the tags on PIGLAND V7 NOWIPE/PVE/KIT Хрюшки?
You'll see PIGLAND V7 NOWIPE/PVE/KIT Хрюшки tagged with gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Its slot count is 20; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Bases can be designed and practised here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates PIGLAND V7 NOWIPE/PVE/KIT Хрюшки?
The pigland.cc hostname from PIGLAND V7 NOWIPE/PVE/KIT Хрюшки is not used by any other tracked server.
Which lists and filters on Rust Server Score show PIGLAND V7 NOWIPE/PVE/KIT Хрюшки?
These Rust Server Score lists count PIGLAND V7 NOWIPE/PVE/KIT Хрюшки among them: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does PIGLAND V7 NOWIPE/PVE/KIT Хрюшки enforce, and what are its settings?
The name of PIGLAND V7 NOWIPE/PVE/KIT Хрюшки gives no gather rate. The group limit stays at the game's default of 8 players. You get build & creative here, building in a sandbox, and no gathering. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки runs which map?
Download the published file for the custom 4,500 map on PIGLAND V7 NOWIPE/PVE/KIT Хрюшки from this page.
Getting in
What is the way to join PIGLAND V7 NOWIPE/PVE/KIT Хрюшки?
Enter client.connect 185.60.132.242:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://pigland.cc.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,^c,^k,EU,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max playersIts slot count is 20.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverBases can be designed and practised here.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).