On the class lists: C (62), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average8peak 25
Rank#1,049top 5%
Last wipe4d agoweekly schedule
Next wipe2d 3hFri 30 Oct, 07:04 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
17/ 100
F
A quiet classroom so far: 8 of 50 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,049 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
81/ 100
B+
Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 239 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 07:04 UTC, in 2d 3h.
Every Friday at 07:04 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak22players, last three wipes
crowd held40%else halves by day 4
Coming wipes
2d 3hFri 30 Oct, 07:04 UTC
8d 15hThu 5 Nov, 19:00 UTCFW
9d 3hFri 6 Nov, 07:04 UTC
16d 3hFri 13 Nov, 07:04 UTC
23d 3hFri 20 Nov, 07:04 UTC
30d 3hFri 27 Nov, 07:04 UTC
36d 15hThu 3 Dec, 19:00 UTCFW
37d 3hFri 4 Dec, 07:04 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 25, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 07:04 UTC4d ago
25
–
running
3
Fri 16 Oct, 07:16 UTC11d ago
24
halved by day 3
7 days
3
Fri 9 Oct, 07:07 UTC18d ago
17
halved by day 5
7 days
4
Fri 2 Oct, 07:02 UTC25d ago
17
✓ held half
7 days
1
Fri 25 Sep, 07:08 UTC32d ago
14
✓ held half
7 days
1
Fri 18 Sep, 07:19 UTC39d ago
19
halved by day 4
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?
No region tag appears for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 212.220.216.79:20000.
How dependable is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, and is it online at the moment?
You can join now: [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 smooth to play on?
It averaged 49 server fps over the last 48 hours, with a low of 34. Up to 165,911 entities were in the world, covering buildings, deployables and the rest. Up to 5,266 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 on?
You will find [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 wipe its map?
Its wipe pattern: [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 wipes every Friday at 07:04 UTC. Expect the next wipe on Friday 30 October at 07:04 UTC. It has been running its current world for 4 days 20 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?
The average peak on its recent wipes was 22 players. The crowd on the latest wipe was largest 12 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 40% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 place in the wider field of Rust servers?
Over the last seven days, [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 has #1,049 for player hours, in the top 5% of all ranked servers.
What does the population on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 look like?
With 50 slots available, [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 currently has 2 players. It peaked at 25 and averaged 8 players over the last seven days. The busiest time in the last 48 hours was 12:00 UTC, with an average of 16 players.
Tags and filters
What do [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^k (Build server): Use it to plan and practise base builds; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
What settings and rules apply on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?
The name of [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 points to a 2x gather rate. With no change from the game default, groups take up to 8 players. build & creative is the mode here, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?
[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 runs a game-generated procedural map at size 4,500, seed 43110698. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: ВАЙП БЫЛ 4д НАЗАД.
Connecting
How should you connect to [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?
Enter client.connect 212.220.216.79:20000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://win-rust.gamestores.app.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,^k,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Gameplay
^k
Build serverUse it to plan and practise base builds.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).