Working its way up from the back of the class: #16,757 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,171 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Tuesday 3 November, 10:09 UTC, in 5d 0h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY sit?
You'll see [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 148.63.185.197:28017.
How reliable is [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY, and is it up?
You cannot join now: [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY is offline, last seen 28 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 15 September 2026.
What Rust version is [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY on?
The server [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY wipe its map?
The estimate for [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Tuesday 3 November at 10:09 UTC. The world it runs now was created 43 days 23 hours. The tags carry a weekly wipe schedule.
Player count
What position does [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY hold in the rankings?
In Europe, [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY is #2,564, and overall it is #16,757 on player hours over the last seven days, in the top 70% of all ranked servers.
What does the population on [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY look like?
The last sighting of [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY was 28 days 14 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY?
gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe are the tags [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
How is [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY set up, and what rules does it keep?
You will find no gather rate in the name of [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY uses?
[PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY runs a game-generated procedural map at size 4,000, seed 969113. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [PT] LUSITANIA | MAX 8 | VANILLA+ | WEEKLY?
Enter client.connect 148.63.185.197:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/mjhYTzxXg.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2633,^z,^y,^w,EU,gmvanilla,cs165217,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp75
Max playersThe server holds 75 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).