On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 1
Rank#8,689top 39%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,689 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 150 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 445 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 15:37 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does TheLifeOfARustyDayZSurvivor|PVE sit?
TheLifeOfARustyDayZSurvivor|PVE leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 149.56.23.18:28145.
Is TheLifeOfARustyDayZSurvivor|PVE up, and how steady is its uptime?
You can join now: TheLifeOfARustyDayZSurvivor|PVE is online. The uptime it reports puts the last restart at about 2 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is TheLifeOfARustyDayZSurvivor|PVE smooth to play on?
It never fell below 122 server fps in the last 48 hours, averaging 150. At its peak, it held 125,871 entities, including buildings, deployables and all else in the world. Up to 4,321 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does TheLifeOfARustyDayZSurvivor|PVE sit?
You will find TheLifeOfARustyDayZSurvivor|PVE on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does TheLifeOfARustyDayZSurvivor|PVE wipe its map?
TheLifeOfARustyDayZSurvivor|PVE has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 26 days 12 hours.
What should you expect from wipe day on TheLifeOfARustyDayZSurvivor|PVE?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
What position does TheLifeOfARustyDayZSurvivor|PVE hold in the rankings?
In the top 39% of all ranked servers, TheLifeOfARustyDayZSurvivor|PVE sits at #8,689 for player hours over the last seven days.
What does the population on TheLifeOfARustyDayZSurvivor|PVE look like?
With 20 slots available, TheLifeOfARustyDayZSurvivor|PVE currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Tags
What is meant by the tags on TheLifeOfARustyDayZSurvivor|PVE?
The game's browser takes its cue from the tags TheLifeOfARustyDayZSurvivor|PVE has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): Its slot count is 20; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show TheLifeOfARustyDayZSurvivor|PVE?
Rust Server Score lists that include TheLifeOfARustyDayZSurvivor|PVE: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
How is TheLifeOfARustyDayZSurvivor|PVE set up, and what rules does it keep?
Nothing in the name of TheLifeOfARustyDayZSurvivor|PVE states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is not enabled.
TheLifeOfARustyDayZSurvivor|PVE runs which map?
TheLifeOfARustyDayZSurvivor|PVE runs a game-generated procedural map at size 4,500, seed 17654. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto TheLifeOfARustyDayZSurvivor|PVE?
Enter client.connect 149.56.23.18:28145 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/YpTVnZryJx.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersIts slot count is 20.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).