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Every Rust server graded on real, live numbers. 86,772 players on the roll · 11,856 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.204.105.172:28015
Name of server

private test (do not join)

RegisterAbsentOffline
RegionNA
Address15.204.105.172:28015
Last checked3d ago
weekly wipes vanillaoxide
Launch Rust and join Website
Overall grade

Getting there

56 out of 100, the average of 4 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 0/ 1 0% full
7-day average4peak 12
Rank#2,299top 10% · #367 in NA
Last wipe6d agoweekly schedule
Next wipe3hThu 29 Oct, 18:13 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 100/ 100 A full classroom nearly all week: 4 of 1 on average.
Standingrank on player hours 90/ 100 Well up the rankings: #2,299 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 34/ 100 Lost ground: down 717 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in population (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:13 UTC, in 3h. Every Thursday at 18:13 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 3hThu 29 Oct, 18:13 UTC
  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 14d 3hThu 12 Nov, 18:13 UTC
  • 21d 3hThu 19 Nov, 18:13 UTC
  • 28d 3hThu 26 Nov, 18:13 UTC
  • 35d 3hThu 3 Dec, 19:00 UTCFW
  • 42d 3hThu 10 Dec, 18:13 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:13 UTC6d ago 12 – running 1
Thu 15 Oct, 18:05 UTC13d ago 14 halved by day 6 7 days 2
Thu 8 Oct, 18:04 UTC20d ago 13 halved by day 2 7 days 2
Thu 1 Oct, 17:56 UTC FW27d ago 9 halved by day 3 7 days 1
Thu 24 Sep, 18:04 UTC34d ago 14 halved by day 3 7 days 2
Thu 17 Sep, 18:05 UTC41d ago 17 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
28 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
28 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 207 on average
153 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 160 on average
25 / 200
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
6 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 145 on average
12 / 200

Quick answers

from the figures on this page

Server facts

In what location does private test (do not join) sit?

You'll see private test (do not join) listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.204.105.172:28015.

How reliable is private test (do not join), and is it up?

You cannot join now: private test (do not join) is offline, last seen 3 days 20 hours ago. It was up 49% of the time over the last 7 full days, 82 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is private test (do not join) running?

The server private test (do not join) is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does private test (do not join) wipe, and how often?

Wipes come every Thursday at 18:13 UTC on private test (do not join). Expect the next wipe on Thursday 29 October at 18:13 UTC. 6 days 20 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What should you expect from wipe day on private test (do not join)?

Across its recent wipes, the busiest moments averaged 13 players. 7 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.

Player numbers

Where does private test (do not join) sit among Rust servers?

Over the last seven days, private test (do not join) has #2,299 for player hours, in the top 10% of all ranked servers and #367 in North America.

What does the population on private test (do not join) look like?

It has been 3 days 20 hours since private test (do not join) was last seen, and it is offline right now. The seven-day average is 4 players, with a peak of 12.

Tags

How should you read the tags on private test (do not join)?

You'll see private test (do not join) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser lists it under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates private test (do not join)?

A thecouch.lol hostname is published by private test (do not join), and 1 other server we track does the same, which points to one operator running them.

Where does private test (do not join) appear in the Rust Server Score lists and filters?

Rust Server Score lists that include private test (do not join): Rust tutorial servers, graded, Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server rules

What settings and rules apply on private test (do not join)?

You will find no gather rate in the name of private test (do not join). With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

private test (do not join) runs which map?

A procedural map of size 3,500 and seed 1337, generated by the game, is what private test (do not join) runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How should you connect to private test (do not join)?

To connect, start Rust, press F1, and type client.connect 15.204.105.172:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://thecouch.lol.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^w,^v,NA,^t,gmrust,cs168909,sc1,ts8,^o

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.