On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 10% full
7-day average4peak 12
Rank#2,299top 10% · #367 in NA
Last wipe6d agoweekly schedule
Next wipe3hThu 29 Oct, 18:13 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
100/ 100
A+
A full classroom nearly all week: 4 of 1 on average.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,299 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 717 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in population (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 18:13 UTC, in 3h.
Every Thursday at 18:13 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 3
Coming wipes
3hThu 29 Oct, 18:13 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
14d 3hThu 12 Nov, 18:13 UTC
21d 3hThu 19 Nov, 18:13 UTC
28d 3hThu 26 Nov, 18:13 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
42d 3hThu 10 Dec, 18:13 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:13 UTC6d ago
12
–
running
1
Thu 15 Oct, 18:05 UTC13d ago
14
halved by day 6
7 days
2
Thu 8 Oct, 18:04 UTC20d ago
13
halved by day 2
7 days
2
Thu 1 Oct, 17:56 UTCFW27d ago
9
halved by day 3
7 days
1
Thu 24 Sep, 18:04 UTC34d ago
14
halved by day 3
7 days
2
Thu 17 Sep, 18:05 UTC41d ago
17
halved by day 3
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does private test (do not join) sit?
You'll see private test (do not join) listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.204.105.172:28015.
How reliable is private test (do not join), and is it up?
You cannot join now: private test (do not join) is offline, last seen 3 days 20 hours ago. It was up 49% of the time over the last 7 full days, 82 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is private test (do not join) running?
The server private test (do not join) is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does private test (do not join) wipe, and how often?
Wipes come every Thursday at 18:13 UTC on private test (do not join). Expect the next wipe on Thursday 29 October at 18:13 UTC. 6 days 20 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on private test (do not join)?
Across its recent wipes, the busiest moments averaged 13 players. 7 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
Where does private test (do not join) sit among Rust servers?
Over the last seven days, private test (do not join) has #2,299 for player hours, in the top 10% of all ranked servers and #367 in North America.
What does the population on private test (do not join) look like?
It has been 3 days 20 hours since private test (do not join) was last seen, and it is offline right now. The seven-day average is 4 players, with a peak of 12.
Tags
How should you read the tags on private test (do not join)?
You'll see private test (do not join) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser lists it under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates private test (do not join)?
A thecouch.lol hostname is published by private test (do not join), and 1 other server we track does the same, which points to one operator running them.
Where does private test (do not join) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include private test (do not join): Rust tutorial servers, graded, Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server rules
What settings and rules apply on private test (do not join)?
You will find no gather rate in the name of private test (do not join). With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
private test (do not join) runs which map?
A procedural map of size 3,500 and seed 1337, generated by the game, is what private test (do not join) runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How should you connect to private test (do not join)?
To connect, start Rust, press F1, and type client.connect 15.204.105.172:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://thecouch.lol.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,^w,^v,NA,^t,gmrust,cs168909,sc1,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1
Max players1 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
NA
North AmericaThe server browser lists it under North America.
Other
sc1
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in population (A+); wipes are the one to work on (F).