On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#4,141top 19% · #693 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,141 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 265 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 37% in NA, and #261 of the quad servers (top 32%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:32 UTCFW27d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust N Time 5x Vanilla+ | Quads Small Map based in?
In North America, according to its own listing, sits Rust N Time 5x Vanilla+ | Quads Small Map, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 15.204.131.158:16055.
How dependable is Rust N Time 5x Vanilla+ | Quads Small Map, and is it online at the moment?
The server is up: Rust N Time 5x Vanilla+ | Quads Small Map is online now. About 6 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Rust N Time 5x Vanilla+ | Quads Small Map run?
The average over the last 48 hours was 99 server fps, and it never went below 75. Buildings, deployables and everything else in the world added up to as many as 93,377 entities. At its highest, it used 3,290 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Rust N Time 5x Vanilla+ | Quads Small Map on?
Rust network protocol 2635 and build 168909 on Linux is what Rust N Time 5x Vanilla+ | Quads Small Map runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Rust N Time 5x Vanilla+ | Quads Small Map reset?
The force wipe each month is the only wipe Rust N Time 5x Vanilla+ | Quads Small Map takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 18 hours. Its tags list a monthly wipe schedule.
What happens on Rust N Time 5x Vanilla+ | Quads Small Map when wipe day arrives?
The average peak on its recent wipes was 6 players. Peak numbers came 47 hours into the latest wipe.
Player numbers
What position does Rust N Time 5x Vanilla+ | Quads Small Map hold in the rankings?
In North America, Rust N Time 5x Vanilla+ | Quads Small Map is #693, and overall it is #4,141 on player hours over the last seven days, in the top 19% of all ranked servers. In the quad group, it ranks #261.
How many players does Rust N Time 5x Vanilla+ | Quads Small Map usually have?
Rust N Time 5x Vanilla+ | Quads Small Map is showing 0 players right now, with 100 slots in total. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Tags and filters
How should you read the tags on Rust N Time 5x Vanilla+ | Quads Small Map?
The game's browser takes its cue from the tags Rust N Time 5x Vanilla+ | Quads Small Map has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rust N Time 5x Vanilla+ | Quads Small Map?
Rust Server Score lists that include Rust N Time 5x Vanilla+ | Quads Small Map: 5x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.
Server rules
What settings and rules apply on Rust N Time 5x Vanilla+ | Quads Small Map?
The name of Rust N Time 5x Vanilla+ | Quads Small Map points to a 5x gather rate. The cap on group size is 4 players (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Rust N Time 5x Vanilla+ | Quads Small Map runs which map?
The game generates the procedural map on Rust N Time 5x Vanilla+ | Quads Small Map at size 3,800 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How should you connect to Rust N Time 5x Vanilla+ | Quads Small Map?
To connect, start Rust, press F1, and type client.connect 15.204.131.158:16055. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustntime.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).