On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 6
Rank#5,911top 26%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,911 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 2,403 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (B−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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W·W····
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak15players, last three wipes
crowd held50%else halves by day 1
The first 48 hours of its last wipes
Mon 19 OctWed 14 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 07:21 UTC10d ago
7
–
running
1
Wed 14 Oct, 20:52 UTC14d ago
13
halved by day 1
4.4 days
4
Mon 12 Oct, 17:43 UTC17d ago
24
✓ held half
2.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
29 / 100
Quick answers
from the figures on this page
Server details
Where in the world is SPFZ 3x Vanilla?
No region is published for SPFZ 3x Vanilla. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 15.204.152.25:21123.
How reliable is SPFZ 3x Vanilla, and is it up?
The server is down: SPFZ 3x Vanilla is offline now, with the last sighting 3 days 2 hours ago. For the last 7 full days, it was up 112 of 168 hours, or 67% of the time. The first sighting by Rust Server Score was on 12 October 2026.
Which Rust version is SPFZ 3x Vanilla running?
Rust network protocol 2635 and build 168909 on Linux is what SPFZ 3x Vanilla runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does SPFZ 3x Vanilla wipe its map?
There is no next wipe to predict on SPFZ 3x Vanilla, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 10 days 10 hours.
What should you expect from wipe day on SPFZ 3x Vanilla?
Across its recent wipes, the busiest moments averaged 15 players. 15 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does SPFZ 3x Vanilla place in the wider field of Rust servers?
Over the last seven days, SPFZ 3x Vanilla has #5,911 for player hours, in the top 26% of all ranked servers.
How many players does SPFZ 3x Vanilla usually have?
It has been 3 days 2 hours since SPFZ 3x Vanilla was last seen, and it is offline right now. It peaked at 6 and averaged 0 players over the last seven days.
Lists and filters
What do SPFZ 3x Vanilla's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): Its slot count is 75; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags SPFZ 3x Vanilla publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does SPFZ 3x Vanilla appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SPFZ 3x Vanilla: 3x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
Map and rules
How is SPFZ 3x Vanilla set up, and what rules does it keep?
Going by its name, SPFZ 3x Vanilla runs 3x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map SPFZ 3x Vanilla uses?
SPFZ 3x Vanilla runs a game-generated procedural map at size 4,250, seed 1905085736. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto SPFZ 3x Vanilla?
To connect, start Rust, press F1, and type client.connect 15.204.152.25:21123. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max playersIts slot count is 75.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B−); population is the one to work on (F).