On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1750% full
7-day average0peak –
Rank#15,323top 69%
Last wipe22d agoweekly schedule
Next wipe5d 16hWed 4 Nov, 03:45 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 175 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 233 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 198 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 03:45 UTC, in 5d 16h.
Its weekly schedule tag · low confidence
wipe-day peak5players, last three wipes
Coming wipes
5d 16hWed 4 Nov, 03:45 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
12d 16hWed 11 Nov, 03:45 UTC
19d 16hWed 18 Nov, 03:45 UTC
26d 16hWed 25 Nov, 03:45 UTC
33d 16hWed 2 Dec, 03:45 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
40d 16hWed 9 Dec, 03:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 03:45 UTC22d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| based in?
You'll find no region listed by TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 15.204.68.133:28015 is the address to use.
How reliable is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, and is it up?
You can join now: TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is online. About 23 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 7 October 2026.
How well does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| run?
It never fell below 215 server fps in the last 48 hours, averaging 233. Up to 50,998 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,316 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| on?
You will find TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| wipe its map?
Its tag sets the prediction, as the record holds too few of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|'s wipes to confirm its schedule. It is due to wipe next on Wednesday 4 November at 03:45 UTC. The world it runs now was created 22 days 7 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
Recent wipes have peaked at 5 players on average. Peak numbers came 7 hours into the latest wipe.
Player count
Where does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| place in the wider field of Rust servers?
Over the last seven days, TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| has #15,323 for player hours, in the top 69% of all ranked servers.
Is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| a busy server?
TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is showing 0 players right now, with 175 slots in total. A seven-day average of 0 players applies here.
Tags and filters
What do TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|'s tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp175 (Max players): The server holds 175 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
These Rust Server Score lists count TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
Which rules does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| enforce, and what are its settings?
You will find no gather rate in the name of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs a game-generated procedural map at size 3,000, seed 1614537442. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
To connect, start Rust, press F1, and type client.connect 15.204.68.133:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp175,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp175
Max playersThe server holds 175 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).