On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 2
Rank#6,692top 30% · #1057 in NA
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,692 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
64/ 100
C
Moving up: up 1,876 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers, top 57% in NA, and #382 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 18hThu 5 Nov, 19:00 UTCFW
34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:26 UTCFW28d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does LionServer - Quad | Active Admins | Quebec sit?
You'll see LionServer - Quad | Active Admins | Quebec listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 15.235.113.18:28000 is the address to use.
How reliable is LionServer - Quad | Active Admins | Quebec, and is it up?
You can join now: LionServer - Quad | Active Admins | Quebec is online. The uptime it reports puts the last restart at about 3 hours ago. For the last 7 full days, it was up 143 of 168 hours, or 85% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is LionServer - Quad | Active Admins | Quebec smooth to play on?
The average over the last 48 hours was 6 server fps, and it never went below 5. At its peak, it held 70,986 entities, including buildings, deployables and all else in the world. At its highest, it used 1,953 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does LionServer - Quad | Active Admins | Quebec sit?
You will find LionServer - Quad | Active Admins | Quebec on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does LionServer - Quad | Active Admins | Quebec reset?
LionServer - Quad | Active Admins | Quebec wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 5 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on LionServer - Quad | Active Admins | Quebec?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 17 hours into the latest wipe.
Population
Where does LionServer - Quad | Active Admins | Quebec sit among Rust servers?
In North America, LionServer - Quad | Active Admins | Quebec is #1,057, and overall it is #6,692 on player hours over the last seven days, in the top 30% of all ranked servers. It comes #382 among servers in the quad group.
What does the population on LionServer - Quad | Active Admins | Quebec look like?
LionServer - Quad | Active Admins | Quebec is showing 0 players right now, with 75 slots in total. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.
Lists and filters
How should you read the tags on LionServer - Quad | Active Admins | Quebec?
You'll see LionServer - Quad | Active Admins | Quebec tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): 75 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser; sc1 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature LionServer - Quad | Active Admins | Quebec?
These Rust Server Score lists count LionServer - Quad | Active Admins | Quebec among them: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
Which rules does LionServer - Quad | Active Admins | Quebec enforce, and what are its settings?
The name of LionServer - Quad | Active Admins | Quebec gives no gather rate. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on LionServer - Quad | Active Admins | Quebec?
A procedural map of size 3,500 and seed 1, generated by the game, is what LionServer - Quad | Active Admins | Quebec runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto LionServer - Quad | Active Admins | Quebec?
To connect, start Rust, press F1, and type client.connect 15.235.113.18:28000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.lionserver.ca.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,sc1,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max players75 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
sc1
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).