On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now7/ 2004% full
7-day average13peak 29
Rank#825top 4% · #127 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 13 of 200 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #825 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 148 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 7% in NA, and #43 of the quad servers (top 5%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
wipe-day peak113players, last three wipes
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 113, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:02 UTCFW27d ago
113
–
running
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Reddit.com/r/PlayRust - US Monthly Quad sit?
You'll see Reddit.com/r/PlayRust - US Monthly Quad listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.229.114.94:28015.
Is Reddit.com/r/PlayRust - US Monthly Quad up, and how steady is its uptime?
The server is up: Reddit.com/r/PlayRust - US Monthly Quad is online now. About 9 hours ago, it restarted, based on the uptime it reports. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does Reddit.com/r/PlayRust - US Monthly Quad run?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 113,795 entities, including buildings, deployables and all else in the world. At its highest, it used 4,064 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Reddit.com/r/PlayRust - US Monthly Quad on?
The server Reddit.com/r/PlayRust - US Monthly Quad is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Reddit.com/r/PlayRust - US Monthly Quad reset?
Reddit.com/r/PlayRust - US Monthly Quad wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 6 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Reddit.com/r/PlayRust - US Monthly Quad?
The average peak on its recent wipes was 113 players. 7 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Reddit.com/r/PlayRust - US Monthly Quad place in the wider field of Rust servers?
Over the last seven days, Reddit.com/r/PlayRust - US Monthly Quad has #825 for player hours, in the top 4% of all ranked servers and #127 in North America. In the quad group, it ranks #43.
What does the population on Reddit.com/r/PlayRust - US Monthly Quad look like?
Reddit.com/r/PlayRust - US Monthly Quad is showing 7 players right now, with 200 slots in total. Averaging 13 players over seven days, it peaked at 29. The highest average in the last 48 hours came at 01:00 UTC, with 15 players.
Tags and filters
What is meant by the tags on Reddit.com/r/PlayRust - US Monthly Quad?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): Its slot count is 200; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): You will find it under North America in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Reddit.com/r/PlayRust - US Monthly Quad publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates Reddit.com/r/PlayRust - US Monthly Quad?
The same operator most likely runs Reddit.com/r/PlayRust - US Monthly Quad and the 16 other servers we track that also publish a rplayrust.com hostname.
Where does Reddit.com/r/PlayRust - US Monthly Quad appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Reddit.com/r/PlayRust - US Monthly Quad: Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Rules and settings
Which rules does Reddit.com/r/PlayRust - US Monthly Quad enforce, and what are its settings?
You will find no gather rate in the name of Reddit.com/r/PlayRust - US Monthly Quad. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Rust's in-game Official tab carries it. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.
Which map is in play on Reddit.com/r/PlayRust - US Monthly Quad?
Download the published file for the custom 3,600 map on Reddit.com/r/PlayRust - US Monthly Quad from this page.
Getting in
What is the way to join Reddit.com/r/PlayRust - US Monthly Quad?
To connect, start Rust, press F1, and type client.connect 91.229.114.94:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. You can find its website at https://redditplayrust.com/login.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,NA,^q,gmrust,cs168909,^q,ts4,^o,rustmaps
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersIts slot count is 200.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaYou will find it under North America in the browser.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).