On the class lists: C (60), with population over 48 hours and no performance mark.
Players now79/ 30026% full
7-day average47peak 126
Rank#362top 2%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
16/ 100
F
A quiet classroom so far: 47 of 300 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #362 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 102 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 104 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, and #20 of the quad servers (top 2%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak234players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 234, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:42 UTCFW27d ago
234
–
running
20
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of [US] Facepunch Softcore 1 points to North America, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 148.113.198.11:28015.
Is [US] Facepunch Softcore 1 up, and how steady is its uptime?
The server is up: [US] Facepunch Softcore 1 is online now. According to its reported uptime, the last restart was about 10 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [US] Facepunch Softcore 1 smooth to play on?
It averaged 102 server fps over the last 48 hours, with a low of 37. At its peak, it held 357,790 entities, including buildings, deployables and all else in the world. At its highest, it used 10,209 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [US] Facepunch Softcore 1 on?
The server [US] Facepunch Softcore 1 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [US] Facepunch Softcore 1 wipe its map?
The force wipe each month is the only wipe [US] Facepunch Softcore 1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 5 hours. The tags show a monthly wipe schedule.
What happens on [US] Facepunch Softcore 1 when wipe day arrives?
Recent wipes have peaked at 234 players on average. The crowd on the latest wipe was largest 6 hours after it began.
Player count
What position does [US] Facepunch Softcore 1 hold in the rankings?
In the top 2% of all ranked servers, [US] Facepunch Softcore 1 sits at #362 for player hours over the last seven days. In the quad group, it ranks #20.
How many players does [US] Facepunch Softcore 1 usually have?
With 300 slots available, [US] Facepunch Softcore 1 currently has 79 players. It peaked at 126 and averaged 47 players over the last seven days. The busiest time in the last 48 hours was 00:00 UTC, with an average of 92 players.
Tags
What is meant by the tags on [US] Facepunch Softcore 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp300 (Max players): Its slot count is 300; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags [US] Facepunch Softcore 1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [US] Facepunch Softcore 1?
A playrust.com hostname is published by [US] Facepunch Softcore 1 and by 124 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature [US] Facepunch Softcore 1?
Rust Server Score lists that include [US] Facepunch Softcore 1: Rust tutorial servers, graded, Official Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Tutorial on ^t; Group limit: Quad; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average; Boxes: Official only.
Server rules
Which rules does [US] Facepunch Softcore 1 enforce, and what are its settings?
The name of [US] Facepunch Softcore 1 gives no gather rate. The cap on group size is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. Rust lists it in the Official tab in game. The server runs Valve's anti-cheat, VAC.
[US] Facepunch Softcore 1 runs which map?
A procedural map of size 4,500 and seed 1000800808, generated by the game, is what [US] Facepunch Softcore 1 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [US] Facepunch Softcore 1?
To connect, start Rust, press F1, and type client.connect 148.113.198.11:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^m,^t,gmsoftcore,cs168909,sc2,ts4
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp300
Max playersIts slot count is 300.
ts4
Group limitNo team may go above 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).