On the class lists: C (64), with population over 48 hours and no performance mark.
Players now31/ 30010% full
7-day average54peak 142
Rank#322top 1%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
18/ 100
F
A quiet classroom so far: 54 of 300 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #322 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 160 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 35 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak294players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 294, 45 hours in, with 32 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:42 UTCFW27d ago
294+32 queue
–
running
34
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [EU East] Facepunch 7, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 57.128.211.45:28020 is the address to use.
Is [EU East] Facepunch 7 up, and how steady is its uptime?
Right now, [EU East] Facepunch 7 is online. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [EU East] Facepunch 7 run?
The average over the last 48 hours was 160 server fps, and it never went below 92. Buildings, deployables and everything else in the world added up to as many as 194,927 entities. At its highest, it used 7,679 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU East] Facepunch 7 running?
You will find [EU East] Facepunch 7 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [EU East] Facepunch 7 wipe, and how often?
The force wipe each month is the only wipe [EU East] Facepunch 7 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 6 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [EU East] Facepunch 7?
Across its recent wipes, the busiest moments averaged 294 players. The latest wipe peaked 45 hours in, with 32 more players queued at that point.
Player numbers
Where does [EU East] Facepunch 7 place in the wider field of Rust servers?
In the top 1% of all ranked servers, [EU East] Facepunch 7 sits at #322 for player hours over the last seven days.
What does the population on [EU East] Facepunch 7 look like?
With 300 slots available, [EU East] Facepunch 7 currently has 31 players. The seven-day average is 54 players, with a peak of 142. The busiest time in the last 48 hours was 19:00 UTC, with an average of 93 players.
Tags and filters
How should you read the tags on [EU East] Facepunch 7?
The game's browser takes its cue from the tags [EU East] Facepunch 7 has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [EU East] Facepunch 7?
124 other servers we track also use a playrust.com hostname, so they and [EU East] Facepunch 7 most likely share an operator.
Which Rust Server Score filters and lists feature [EU East] Facepunch 7?
These Rust Server Score lists count [EU East] Facepunch 7 among them: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
Map and rules
What settings and rules apply on [EU East] Facepunch 7?
The name of [EU East] Facepunch 7 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The in-game Official tab of Rust includes it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
[EU East] Facepunch 7 runs which map?
[EU East] Facepunch 7 runs a game-generated procedural map at size 4,500, seed 10922785. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [EU East] Facepunch 7?
To connect, start Rust, press F1, and type client.connect 57.128.211.45:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max playersThe server holds 300 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).