On the class lists: B+ (82), with population over 48 hours and no performance mark.
Players now77/ 10077% full
7-day average127peak 261
Rank#120top 0.5% · #63 in EU
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
100/ 100
A+
A full classroom nearly all week: 127 of 100 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #120 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
66/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 35 places this week. Nothing a good wipe can't fix.
A good term.
Strongest in population (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.5% of all ranked servers, top 2% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak764players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 764, 2 hours in, with 348 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:45 UTCFW27d ago
764+348 queue
–
running
71
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustafied.com - EU Long - Large?
With region code uk1, Rustafied.com - EU Long - Large says it is in Europe and shows the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 195.60.166.130:28015.
How dependable is Rustafied.com - EU Long - Large, and is it online at the moment?
Right now, Rustafied.com - EU Long - Large is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 12 September 2026, Rust Server Score saw it for the first time.
How well does Rustafied.com - EU Long - Large run?
It never fell below 35 server fps in the last 48 hours, averaging 40. Buildings, deployables and everything else in the world added up to as many as 429,003 entities. Up to 11,631 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Rustafied.com - EU Long - Large sit?
You will find Rustafied.com - EU Long - Large on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rustafied.com - EU Long - Large wipe, and how often?
Once a month, Rustafied.com - EU Long - Large wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on Rustafied.com - EU Long - Large?
Across its recent wipes, the busiest moments averaged 764 players. The latest wipe peaked 2 hours in, with 348 more players queued at that point.
Player count
Where does Rustafied.com - EU Long - Large sit among Rust servers?
In Europe, Rustafied.com - EU Long - Large is #63, and overall it is #120 on player hours over the last seven days, in the top 0.5% of all ranked servers.
What does the population on Rustafied.com - EU Long - Large look like?
Rustafied.com - EU Long - Large is showing 77 players right now, with 100 slots in total. The seven-day average is 127 players, with a peak of 261. The highest average in the last 48 hours came at 19:00 UTC, with 194 players.
Tags and filters
How should you read the tags on Rustafied.com - EU Long - Large?
You'll see Rustafied.com - EU Long - Large tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts16 (Group limit): No team may go above 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): It is filed under the region code uk1; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^q (Premium): You need Rust's premium status to get in; EU (Europe): You will find it under Europe in the browser; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustafied.com - EU Long - Large?
These Rust Server Score lists count Rustafied.com - EU Long - Large among them: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.
Rules and settings
How is Rustafied.com - EU Long - Large set up, and what rules does it keep?
You will find no gather rate in the name of Rustafied.com - EU Long - Large. A group here can reach 16 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Rust lists it in the Official tab in game. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
Rustafied.com - EU Long - Large runs which map?
A custom map of size 4,500 is in use on Rustafied.com - EU Long - Large, and its published file can be downloaded from this page.
How to join
How should you connect to Rustafied.com - EU Long - Large?
To connect, start Rust, press F1, and type client.connect 195.60.166.130:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in. The website for this server is https://forum.rustafied.com/store/product/60-eu-long-iii/.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2635,^m,^v,EU,^t,gmrust,cs168909,^q,ts16,rustmaps
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts16
Group limitNo team may go above 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeIt is filed under the region code uk1.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Region
EU
EuropeYou will find it under Europe in the browser.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in population (A+); momentum is the one to work on (F).