On the class lists: C (64), with population over 48 hours and no performance mark.
Players now91/ 35026% full
7-day average122peak 273
Rank#126top 0.6%
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
35/ 100
F
Room for more players: 122 of 350 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #126 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 119 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 37 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
wipe-day peak350players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 350, 27 hours in, with 262 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:44 UTCFW27d ago
350+262 queue
–
running
46
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Facepunch Premium 1 based in?
No region tag appears for [EU] Facepunch Premium 1, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 79.137.98.213:28017.
How reliable is [EU] Facepunch Premium 1, and is it up?
The server is up: [EU] Facepunch Premium 1 is online now. About 33 minutes ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [EU] Facepunch Premium 1 smooth to play on?
It averaged 119 server fps over the last 48 hours, with a low of 68. Up to 364,234 entities were in the world, covering buildings, deployables and the rest. Up to 11,991 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [EU] Facepunch Premium 1 on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch Premium 1 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [EU] Facepunch Premium 1 reset?
[EU] Facepunch Premium 1 wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 20 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on [EU] Facepunch Premium 1 when wipe day arrives?
The average peak on its recent wipes was 350 players. With 262 players queued, the latest wipe's crowd peaked 27 hours after it started.
Player numbers
Where does [EU] Facepunch Premium 1 sit among Rust servers?
Over the last seven days, [EU] Facepunch Premium 1 has #126 for player hours, in the top 0.6% of all ranked servers.
How many players does [EU] Facepunch Premium 1 usually have?
Right now, 91 players are on [EU] Facepunch Premium 1, which has 350 slots. It peaked at 273 and averaged 122 players over the last seven days. The busiest time in the last 48 hours was 19:00 UTC, with an average of 198 players.
Tags and filters
What do [EU] Facepunch Premium 1's tags stand for?
You'll see [EU] Facepunch Premium 1 tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^q (Premium): You need Rust's premium status to get in; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [EU] Facepunch Premium 1?
A playrust.com hostname is published by [EU] Facepunch Premium 1 and by 124 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature [EU] Facepunch Premium 1?
These Rust Server Score lists count [EU] Facepunch Premium 1 among them: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.
Rules and settings
What settings and rules apply on [EU] Facepunch Premium 1?
You will find no gather rate in the name of [EU] Facepunch Premium 1. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Rust lists it in the Official tab in game. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU] Facepunch Premium 1 uses?
The game generates the procedural map on [EU] Facepunch Premium 1 at size 4,500 with seed 972563675. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [EU] Facepunch Premium 1?
Enter client.connect 79.137.98.213:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp350
Max playersThe server holds 350 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).