On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 1501% full
7-day average1peak 5
Rank#3,566top 16%
Last wipe6d agoweekly schedule
Next wipe12hFri 30 Oct, 07:13 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,566 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 138 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 4,917 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 07:13 UTC, in 12h.
Every Friday at 07:13 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3
Coming wipes
12hFri 30 Oct, 07:13 UTC
7d 0hThu 5 Nov, 19:00 UTCFW
7d 12hFri 6 Nov, 07:13 UTC
14d 12hFri 13 Nov, 07:13 UTC
21d 12hFri 20 Nov, 07:13 UTC
28d 12hFri 27 Nov, 07:13 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
35d 12hFri 4 Dec, 07:13 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 07:13 UTC6d ago
5
–
running
0
Fri 16 Oct, 07:11 UTC13d ago
1
halved by day 3
7 days
0
Fri 9 Oct, 07:19 UTC20d ago
1
halved by day 3
7 days
0
Fri 2 Oct, 03:15 UTC27d ago
2
halved by day 6
7.2 days
0
Fri 25 Sep, 07:11 UTC34d ago
1
halved by day 1
6.8 days
0
Fri 18 Sep, 07:11 UTC41d ago
2
halved by day 4
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [SEA] War Philippines: Bisaya vs. Tagalog 3x based in?
You won't find a region tag on [SEA] War Philippines: Bisaya vs. Tagalog 3x, but its name indicates Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.235.160.14:60407.
Is [SEA] War Philippines: Bisaya vs. Tagalog 3x up, and how steady is its uptime?
You can join now: [SEA] War Philippines: Bisaya vs. Tagalog 3x is online. The uptime it reports puts the last restart at about 20 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [SEA] War Philippines: Bisaya vs. Tagalog 3x run?
It never fell below 5 server fps in the last 48 hours, averaging 138. Buildings, deployables and everything else in the world added up to as many as 77,541 entities. Memory use reached up to 3,116 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [SEA] War Philippines: Bisaya vs. Tagalog 3x sit?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] War Philippines: Bisaya vs. Tagalog 3x runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [SEA] War Philippines: Bisaya vs. Tagalog 3x wipe, and how often?
The wipe rhythm on [SEA] War Philippines: Bisaya vs. Tagalog 3x is every Friday at 07:13 UTC. Expect the next wipe on Friday 30 October at 07:13 UTC. It has been running its current world for 6 days 11 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [SEA] War Philippines: Bisaya vs. Tagalog 3x?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 33 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
Where does [SEA] War Philippines: Bisaya vs. Tagalog 3x place in the wider field of Rust servers?
In the top 16% of all ranked servers, [SEA] War Philippines: Bisaya vs. Tagalog 3x sits at #3,566 for player hours over the last seven days.
What does the population on [SEA] War Philippines: Bisaya vs. Tagalog 3x look like?
Right now, 1 players are on [SEA] War Philippines: Bisaya vs. Tagalog 3x, which has 150 slots. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 01:00 UTC, with an average of 2 players.
Tags and filters
What is meant by the tags on [SEA] War Philippines: Bisaya vs. Tagalog 3x?
gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [SEA] War Philippines: Bisaya vs. Tagalog 3x publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [SEA] War Philippines: Bisaya vs. Tagalog 3x appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [SEA] War Philippines: Bisaya vs. Tagalog 3x: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Server rules
Which rules does [SEA] War Philippines: Bisaya vs. Tagalog 3x enforce, and what are its settings?
[SEA] War Philippines: Bisaya vs. Tagalog 3x sets gather at 3x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [SEA] War Philippines: Bisaya vs. Tagalog 3x?
The game generates the procedural map on [SEA] War Philippines: Bisaya vs. Tagalog 3x at size 3,600 with seed 1908482297. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [SEA] War Philippines: Bisaya vs. Tagalog 3x?
To connect, start Rust, press F1, and type client.connect 15.235.160.14:60407. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/t7zrRx4gEb.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersIts slot count is 150.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).