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Every Rust server graded on real, live numbers. 100,368 players on the roll · 11,855 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.235.160.5:28115
Name of server

[SEA] CrustyRusty | 10x PvE

RegisterPresentOnline
RegionEA
Address15.235.160.5:28115
Last checked8m ago
10x weekly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Solid

72 out of 100, the average of 6 subjects

On the class lists: C+ (67), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average5peak 18
Rank#1,332top 6% · #133 in EA
Last wipe6d agoweekly schedule
Next wipe14hFri 30 Oct, 11:10 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 11/ 100 A quiet classroom so far: 5 of 50 on average. Plenty of space to grow.
Standingrank on player hours 94/ 100 Well up the rankings: #1,332 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 98/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe 80/ 100 Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago 58/ 100 Moving up: up 217 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:10 UTC, in 14h. Every Friday at 11:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held80%else halves by day 5

Coming wipes

  • 14hFri 30 Oct, 11:10 UTC
  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 7d 14hFri 6 Nov, 11:10 UTC
  • 14d 14hFri 13 Nov, 11:10 UTC
  • 21d 14hFri 20 Nov, 11:10 UTC
  • 28d 14hFri 27 Nov, 11:10 UTC
  • 34d 22hThu 3 Dec, 19:00 UTCFW
  • 35d 14hFri 4 Dec, 11:10 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:10 UTC6d ago 16 – running 0
Fri 16 Oct, 11:10 UTC13d ago 11 held half 7 days 5
Fri 9 Oct, 11:10 UTC20d ago 17 held half 7 days 0
Thu 1 Oct, 19:11 UTC FW28d ago 19 held half 7.7 days 0
Fri 25 Sep, 11:10 UTC34d ago 25 halved by day 5 6.3 days 5
Fri 18 Sep, 11:09 UTC41d ago 19 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[SEA] MALAYSIAN LEGION X5 PVE WIPE (25/10)
EA · groups of 8+ · 5x · weekly · 5 on average
4 / 50
[SEA] UncrustedRusty | x10 PvE
EA · groups of 8+ · 10x · biweekly · 2 on average
3 / 60
[SEA]Singapore PVEx20 10/23/26 SkillTree Events
EA · groups of 8+ · weekly · 6 on average
2 / 50
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
7 / 200
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
EA · groups of 8+ · 5x · monthly · 5 on average
0 / 100
JP ともすけサーバー  5x Raidable Bases | Bosses
EA · groups of 8+ · 5x · monthly · 3 on average
0 / 20

Quick answers

from the figures on this page

About the server

In what location does [SEA] CrustyRusty | 10x PvE sit?

In Asia, according to its own listing, sits [SEA] CrustyRusty | 10x PvE, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.235.160.5:28115.

How dependable is [SEA] CrustyRusty | 10x PvE, and is it online at the moment?

You can join now: [SEA] CrustyRusty | 10x PvE is online. According to its reported uptime, the last restart was about 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does [SEA] CrustyRusty | 10x PvE run?

The average over the last 48 hours was 59 server fps, and it never went below 53. At its peak, it held 211,534 entities, including buildings, deployables and all else in the world. At its highest, it used 7,015 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does [SEA] CrustyRusty | 10x PvE sit?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] CrustyRusty | 10x PvE runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does [SEA] CrustyRusty | 10x PvE reset?

The wipe rhythm on [SEA] CrustyRusty | 10x PvE is every Friday at 11:10 UTC. It is due to wipe next on Friday 30 October at 11:10 UTC. The world it runs now was created 6 days 9 hours. Wipes are scheduled weekly, according to its tags.

What should you expect from wipe day on [SEA] CrustyRusty | 10x PvE?

Recent wipes have peaked at 15 players on average. The crowd on the latest wipe was largest 5 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 80% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.

Player count

What position does [SEA] CrustyRusty | 10x PvE hold in the rankings?

Over the last seven days, [SEA] CrustyRusty | 10x PvE has #1,332 for player hours, in the top 6% of all ranked servers and #133 in Asia.

Is [SEA] CrustyRusty | 10x PvE a busy server?

Right now, 0 players are on [SEA] CrustyRusty | 10x PvE, which has 50 slots. It peaked at 18 and averaged 5 players over the last seven days. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 12 players.

Lists and filters

What do [SEA] CrustyRusty | 10x PvE's tags stand for?

You'll see [SEA] CrustyRusty | 10x PvE tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [SEA] CrustyRusty | 10x PvE?

These Rust Server Score lists count [SEA] CrustyRusty | 10x PvE among them: 10x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Server rules

What settings and rules apply on [SEA] CrustyRusty | 10x PvE?

The name of [SEA] CrustyRusty | 10x PvE points to a 10x gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

[SEA] CrustyRusty | 10x PvE runs which map?

The game generates the procedural map on [SEA] CrustyRusty | 10x PvE at size 4,250 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Connecting

What is the way to join [SEA] CrustyRusty | 10x PvE?

Enter client.connect 15.235.160.5:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://crustyrusty.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.