On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 602% full
7-day average2peak 8
Rank#2,477top 11% · #250 in EA
Last wipe6d agobiweekly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 2 of 60 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,477 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 207 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 12,745 places this week.
A steady term.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 45% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
usual gap20.4 daysbetween real wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 2
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
21d 9hThu 19 Nov, 04:22 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 04:22 UTC6d ago
8
–
running
0
Thu 1 Oct, 18:29 UTCFW27d ago
27
halved by day 2
20.4 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [SEA] UncrustedRusty | x10 PvE?
You'll see [SEA] UncrustedRusty | x10 PvE listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.235.232.241:28015.
How dependable is [SEA] UncrustedRusty | x10 PvE, and is it online at the moment?
The server is up: [SEA] UncrustedRusty | x10 PvE is online now. According to its reported uptime, the last restart was about 3 days 20 hours ago. For the last 7 full days, it was up 140 of 168 hours, or 83% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [SEA] UncrustedRusty | x10 PvE run?
The average over the last 48 hours was 207 server fps, and it never went below 125. Up to 78,895 entities were in the world, covering buildings, deployables and the rest. Up to 4,721 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [SEA] UncrustedRusty | x10 PvE on?
You will find [SEA] UncrustedRusty | x10 PvE on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [SEA] UncrustedRusty | x10 PvE wipe, and how often?
The prediction follows its tag, because too few of [SEA] UncrustedRusty | x10 PvE's wipes are on record to confirm the schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 6 days 13 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [SEA] UncrustedRusty | x10 PvE?
The average peak on its recent wipes was 18 players. Peak numbers came 28 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
What position does [SEA] UncrustedRusty | x10 PvE hold in the rankings?
Over the last seven days, [SEA] UncrustedRusty | x10 PvE has #2,477 for player hours, in the top 11% of all ranked servers and #250 in Asia.
Is [SEA] UncrustedRusty | x10 PvE a busy server?
[SEA] UncrustedRusty | x10 PvE is showing 1 players right now, with 60 slots in total. It peaked at 8 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 6 players.
Tags and filters
How should you read the tags on [SEA] UncrustedRusty | x10 PvE?
The game's browser takes its cue from the tags [SEA] UncrustedRusty | x10 PvE has set: gmvanilla (Game mode): You play vanilla survival here; mp60 (Max players): Its slot count is 60; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): You will find it under East Asia in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [SEA] UncrustedRusty | x10 PvE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [SEA] UncrustedRusty | x10 PvE among them: 10x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Rules and settings
What settings and rules apply on [SEA] UncrustedRusty | x10 PvE?
The name of [SEA] UncrustedRusty | x10 PvE points to a 10x gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [SEA] UncrustedRusty | x10 PvE uses?
The game generates the procedural map on [SEA] UncrustedRusty | x10 PvE at size 3,500 with seed 538134383. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [SEA] UncrustedRusty | x10 PvE?
Enter client.connect 15.235.232.241:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2635,^b,EA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp60
Max playersIts slot count is 60.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); wipes are the one to work on (F).