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Every Rust server graded on real, live numbers. 100,165 players on the roll · 11,854 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.235.180.140:26025
Name of server

RAID1

RegisterAbsentOffline
Region–
Address15.235.180.140:26025
Last checked6d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

21 out of 100, the average of 3 subjects

On the class lists: F (32), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 31/ 100 Lost ground: down 5,752 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
159 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

About the server

Which region is RAID1 based in?

RAID1 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.235.180.140:26025.

Is RAID1 up, and how steady is its uptime?

The server is down: RAID1 is offline now, with the last sighting 6 days 6 hours ago. For the last 7 full days, it was up 39 of 168 hours, or 23% of the time. The first sighting by Rust Server Score was on 6 October 2026.

On what Rust version does RAID1 sit?

You will find RAID1 on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does RAID1 wipe, and how often?

RAID1 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 23 days 9 hours.

Player count

Where does RAID1 place in the wider field of Rust servers?

In the top 68% of all ranked servers, RAID1 sits at #15,269 for player hours over the last seven days.

How many players does RAID1 usually have?

RAID1 is offline at the moment; the last time it was seen was 6 days 6 hours ago. Over the past seven days, the average player count was 0.

Tags and filters

How should you read the tags on RAID1?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags RAID1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does RAID1 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include RAID1: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which rules does RAID1 enforce, and what are its settings?

You will find no gather rate in the name of RAID1. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on RAID1?

A procedural map of size 2,500 and seed 3486489, generated by the game, is what RAID1 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How do you get onto RAID1?

To connect, start Rust, press F1, and type client.connect 15.235.180.140:26025. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.