On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 250% full
7-day average0peak 3
Rank#7,851top 35% · #1152 in NA
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,851 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 3,228 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe · high confidence
usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes
Coming wipes
6d 18hThu 5 Nov, 19:00 UTCFW
34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:09 UTC28d ago
2
–
running
0
Thu 1 Oct, 02:03 UTC28d ago
2
–
0.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP based in?
You'll see [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 15.235.23.21:29228.
How reliable is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP, and is it up?
You cannot join now: [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is offline, last seen 6 days 3 hours ago. It was up 13% of the time over the last 7 full days, 22 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
What Rust version is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP on?
You will find [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP reset?
[NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP sit among Rust servers?
Over the last seven days, [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP has #7,851 for player hours, in the top 35% of all ranked servers and #1,152 in North America.
How many players does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP usually have?
The last sighting of [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP was 6 days 3 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 3.
Lists and filters
What is meant by the tags on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?
You'll see [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^r (Roleplay): This server is for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP among them: Modded Rust servers, graded, Roleplay servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP set up, and what rules does it keep?
Nothing in the name of [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP states a gather rate. With no change from the game default, groups take up to 8 players. You get roleplay here, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
[NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP runs which map?
A procedural map of size 3,000 and seed 847293615, generated by the game, is what [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?
Enter client.connect 15.235.23.21:29228 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^m,^v,^r,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp25
Max playersThe server holds 25 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^r
RoleplayThis server is for roleplay.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); population is the one to work on (F).