On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 5
Rank#2,687top 12% · #442 in NA
Last wipe26d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,687 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
68/ 100
C+
Slows down under load at times: 41 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 533 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
wipe-day peak14players, last three wipes
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:22 UTCFW26d ago
14
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Apocrypha-Linux | PvE | PvP sit?
The NA tag on Apocrypha-Linux | PvE | PvP puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 89.28.237.39:28035.
How reliable is Apocrypha-Linux | PvE | PvP, and is it up?
Right now, Apocrypha-Linux | PvE | PvP is online. According to its reported uptime, the last restart was about 43 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Apocrypha-Linux | PvE | PvP smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 41. Buildings, deployables and everything else in the world added up to as many as 163,267 entities. At its highest, it used 6,717 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Apocrypha-Linux | PvE | PvP sit?
The server Apocrypha-Linux | PvE | PvP is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Apocrypha-Linux | PvE | PvP wipe, and how often?
Once a month, Apocrypha-Linux | PvE | PvP wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 4 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Apocrypha-Linux | PvE | PvP when wipe day arrives?
Across its recent wipes, the busiest moments averaged 14 players. Peak numbers came 9 hours into the latest wipe.
Population
Where does Apocrypha-Linux | PvE | PvP sit among Rust servers?
In North America, Apocrypha-Linux | PvE | PvP is #442, and overall it is #2,687 on player hours over the last seven days, in the top 12% of all ranked servers.
What does the population on Apocrypha-Linux | PvE | PvP look like?
With 50 slots available, Apocrypha-Linux | PvE | PvP currently has 1 players. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 03:00 UTC, with an average of 4 players.
Tags
What do Apocrypha-Linux | PvE | PvP's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): A team can hold 20 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags Apocrypha-Linux | PvE | PvP publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Apocrypha-Linux | PvE | PvP?
Rust Server Score lists that include Apocrypha-Linux | PvE | PvP: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Apocrypha-Linux | PvE | PvP set up, and what rules does it keep?
The name of Apocrypha-Linux | PvE | PvP gives no gather rate. A group here can reach 20 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.
Apocrypha-Linux | PvE | PvP runs which map?
The game generates the procedural map on Apocrypha-Linux | PvE | PvP at size 5,000 with seed 1750182243. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Apocrypha-Linux | PvE | PvP?
Enter client.connect 89.28.237.39:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts20
Group limitA team can hold 20 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).