On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 6
Rank#5,357top 24% · #895 in NA
Last wipe1d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,357 on player hours.
Uptimehours on the list, last 48
62/ 100
C
Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours
28/ 100
F
Needs to work on its frame rate: 17 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 19:39 UTC1d ago
–
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Pine Hosting - Rust Server, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.98.74:28005.
Is Pine Hosting - Rust Server up, and how steady is its uptime?
The server is up: Pine Hosting - Rust Server is online now. According to its reported uptime, the last restart was about 29 hours ago. For the last 1 full day, it was up 23 of 24 hours, or 96% of the time. The first sighting by Rust Server Score was on 27 October 2026.
How well does Pine Hosting - Rust Server run?
It never fell below 5 server fps in the last 48 hours, averaging 17. Up to 36,708 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,825 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Pine Hosting - Rust Server running?
You will find Pine Hosting - Rust Server on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Pine Hosting - Rust Server wipe, and how often?
The force wipe each month is the only wipe Pine Hosting - Rust Server takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 31 hours. Its tags record that it wipes monthly.
Player count
Where does Pine Hosting - Rust Server sit among Rust servers?
In North America, Pine Hosting - Rust Server is #895, and overall it is #5,357 on player hours over the last seven days, in the top 24% of all ranked servers.
What does the population on Pine Hosting - Rust Server look like?
Pine Hosting - Rust Server is showing 0 players right now, with 50 slots in total. The seven-day average is 1 players, with a peak of 6. The busiest time in the last 48 hours was 01:00 UTC, with an average of 5 players.
Lists and filters
What do Pine Hosting - Rust Server's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags Pine Hosting - Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Pine Hosting - Rust Server?
Rust Server Score lists that include Pine Hosting - Rust Server: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Map and rules
How is Pine Hosting - Rust Server set up, and what rules does it keep?
Nothing in the name of Pine Hosting - Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Pine Hosting - Rust Server runs which map?
Pine Hosting - Rust Server runs a game-generated procedural map at size 2,750, seed 1769314425. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join Pine Hosting - Rust Server?
Enter client.connect 66.51.98.74:28005 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B); population is the one to work on (F).