Working its way up from the back of the class: #16,902 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,015 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] based in?
Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 150.136.180.157:28015.
Is Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] up, and how steady is its uptime?
The server is down: Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] is offline now, with the last sighting 31 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] running?
Rust network protocol 2633 and build 164530 on Linux is what Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] wipe, and how often?
Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 38 days 18 hours have passed since this world was made.
Player count
What position does Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] hold in the rankings?
In the top 72% of all ranked servers, Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] sits at #16,902 for player hours over the last seven days.
How many players does Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] usually have?
The last sighting of Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] was 31 days 17 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on Monarca Gaming | UKN Aim Train [1v1/FFA/Targets]?
You'll see Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Monarca Gaming | UKN Aim Train [1v1/FFA/Targets]: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] set up, and what rules does it keep?
The name of Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Monarca Gaming | UKN Aim Train [1v1/FFA/Targets]?
Monarca Gaming | UKN Aim Train [1v1/FFA/Targets] runs a procedural map, which the game generates.
How to join
How should you connect to Monarca Gaming | UKN Aim Train [1v1/FFA/Targets]?
To connect, start Rust, press F1, and type client.connect 150.136.180.157:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).