Working its way up from the back of the class: #12,917 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 897 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, and #568 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is JAKPOT | x2 QUAD | discord.gg/jakpotrust based in?
You'll find no region listed by JAKPOT | x2 QUAD | discord.gg/jakpotrust. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 150.241.115.223:28015.
How dependable is JAKPOT | x2 QUAD | discord.gg/jakpotrust, and is it online at the moment?
The server is down: JAKPOT | x2 QUAD | discord.gg/jakpotrust is offline now, with the last sighting 12 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 16 October 2026.
On what Rust version does JAKPOT | x2 QUAD | discord.gg/jakpotrust sit?
The server JAKPOT | x2 QUAD | discord.gg/jakpotrust is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does JAKPOT | x2 QUAD | discord.gg/jakpotrust reset?
The record holds too few of JAKPOT | x2 QUAD | discord.gg/jakpotrust's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 13 days 22 hours.
Population
Where does JAKPOT | x2 QUAD | discord.gg/jakpotrust sit among Rust servers?
In the top 60% of all ranked servers, JAKPOT | x2 QUAD | discord.gg/jakpotrust sits at #12,917 for player hours over the last seven days. It comes #568 among servers in the quad group.
How many players does JAKPOT | x2 QUAD | discord.gg/jakpotrust usually have?
JAKPOT | x2 QUAD | discord.gg/jakpotrust is offline at the moment; the last time it was seen was 12 days 15 hours ago.
Tags and filters
What is meant by the tags on JAKPOT | x2 QUAD | discord.gg/jakpotrust?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): The server holds 250 slots; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags JAKPOT | x2 QUAD | discord.gg/jakpotrust publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does JAKPOT | x2 QUAD | discord.gg/jakpotrust appear in the Rust Server Score lists and filters?
These Rust Server Score lists count JAKPOT | x2 QUAD | discord.gg/jakpotrust among them: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
What settings and rules apply on JAKPOT | x2 QUAD | discord.gg/jakpotrust?
The name of JAKPOT | x2 QUAD | discord.gg/jakpotrust points to a 2x gather rate. The cap on group size is 4 players (quad). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
JAKPOT | x2 QUAD | discord.gg/jakpotrust runs which map?
The game generates a procedural map for JAKPOT | x2 QUAD | discord.gg/jakpotrust.
How to join
What is the way to join JAKPOT | x2 QUAD | discord.gg/jakpotrust?
Enter client.connect 150.241.115.223:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max playersThe server holds 250 slots.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.