On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#8,306top 37%
Last wipe26d agono schedule published
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,306 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 146 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
84/ 100
B+
Climbing fast: up 5,639 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 12hThu 5 Nov, 19:00 UTCFW
36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:04 UTCFW26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+?
You won't find a region tag on Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 151.240.121.15:28077.
How dependable is Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+, and is it online at the moment?
You can join now: Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ smooth to play on?
The average over the last 48 hours was 146 server fps, and it never went below 68. At its peak, it held 108,753 entities, including buildings, deployables and all else in the world. At its highest, it used 4,027 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ sit?
Rust network protocol 2635 and build 168909 on Linux is what Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ reset?
Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 10 hours.
What should you expect from wipe day on Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 23 hours after it began.
Population
What position does Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ hold in the rankings?
In the top 37% of all ranked servers, Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ sits at #8,306 for player hours over the last seven days.
How many players does Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ usually have?
Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ is showing 0 players right now, with 100 slots in total. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Lists and filters
How should you read the tags on Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+?
The game's browser takes its cue from the tags Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+?
These Rust Server Score lists count Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ among them: 5x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Server rules
How is Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ set up, and what rules does it keep?
Going by its name, Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ runs 5x gather. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ uses?
Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+ runs a game-generated procedural map at size 4,450, seed 492733886. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Ashgrove | EU PVP 5x | Monthly | Max Team 5 | Loot+?
To connect, start Rust, press F1, and type client.connect 151.240.121.15:28077. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).