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Every Rust server graded on real, live numbers. 44,561 players on the roll · 11,697 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 151.243.93.248:20000
Name of server

Calvins Dev Server

RegisterPresentOnline
Region–
Address151.243.93.248:20000
Last checked10m ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

53 out of 100, the average of 5 subjects

Players now 0/ 40 0% full
7-day average0peak 1
Rank#8,787top 39%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 61/ 100 Working its way up from the back of the class: #8,787 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 58/ 100 Moving up: up 1,408 places this week.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:53 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is Calvins Dev Server?

No region is published for Calvins Dev Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 151.243.93.248:20000.

How reliable is Calvins Dev Server, and is it up?

The server is up: Calvins Dev Server is online now. About 5 days 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 26 September 2026.

Is Calvins Dev Server smooth to play on?

It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 29,704 entities. At its highest, it used 2,175 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Calvins Dev Server on?

The server Calvins Dev Server is on Rust network protocol 2635 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Calvins Dev Server wipe its map?

The record holds too few of Calvins Dev Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 11 days 4 hours.

What happens on Calvins Dev Server when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe.

Player numbers

What position does Calvins Dev Server hold in the rankings?

Over the last seven days, Calvins Dev Server has #8,787 for player hours, in the top 39% of all ranked servers.

Is Calvins Dev Server a busy server?

Right now, 0 players are on Calvins Dev Server, which has 40 slots. The seven-day average is 0 players, with a peak of 1.

Lists and filters

What do Calvins Dev Server's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Calvins Dev Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Calvins Dev Server?

These Rust Server Score lists count Calvins Dev Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is Calvins Dev Server set up, and what rules does it keep?

You will find no gather rate in the name of Calvins Dev Server. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on Calvins Dev Server?

The game generates the procedural map on Calvins Dev Server at size 2,500 with seed 2147483647. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to Calvins Dev Server?

To connect, start Rust, press F1, and type client.connect 151.243.93.248:20000. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players The server holds 40 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.