On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,423top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 250 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 05:34 UTC24d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does HighEnd Rust Deutschland | Carbon | Monthly sit?
No region is published for HighEnd Rust Deutschland | Carbon | Monthly. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 152.53.47.124:28015 is the address to use.
How dependable is HighEnd Rust Deutschland | Carbon | Monthly, and is it online at the moment?
The server is up: HighEnd Rust Deutschland | Carbon | Monthly is online now. The uptime it reports puts the last restart at about 10 days 1 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does HighEnd Rust Deutschland | Carbon | Monthly perform well?
It averaged 62 server fps over the last 48 hours, with a low of 47. Up to 113,790 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,266 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does HighEnd Rust Deutschland | Carbon | Monthly sit?
You will find HighEnd Rust Deutschland | Carbon | Monthly on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does HighEnd Rust Deutschland | Carbon | Monthly reset?
HighEnd Rust Deutschland | Carbon | Monthly has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 24 days 6 hours have passed since this world was made.
What should you expect from wipe day on HighEnd Rust Deutschland | Carbon | Monthly?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does HighEnd Rust Deutschland | Carbon | Monthly place in the wider field of Rust servers?
Over the last seven days, HighEnd Rust Deutschland | Carbon | Monthly has #15,423 for player hours, in the top 69% of all ranked servers.
How many players does HighEnd Rust Deutschland | Carbon | Monthly usually have?
Right now, 0 players are on HighEnd Rust Deutschland | Carbon | Monthly, which has 200 slots. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on HighEnd Rust Deutschland | Carbon | Monthly?
You'll see HighEnd Rust Deutschland | Carbon | Monthly tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature HighEnd Rust Deutschland | Carbon | Monthly?
These Rust Server Score lists count HighEnd Rust Deutschland | Carbon | Monthly among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
How is HighEnd Rust Deutschland | Carbon | Monthly set up, and what rules does it keep?
Nothing in the name of HighEnd Rust Deutschland | Carbon | Monthly states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map HighEnd Rust Deutschland | Carbon | Monthly uses?
The game generates the procedural map on HighEnd Rust Deutschland | Carbon | Monthly at size 4,500 with seed 847291. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto HighEnd Rust Deutschland | Carbon | Monthly?
To connect, start Rust, press F1, and type client.connect 152.53.47.124:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).