On the class lists: C (60), with population over 48 hours and no performance mark.
Players now110/ 30037% full
7-day average76peak 241
Rank#242top 1%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
25/ 100
F
A quiet classroom so far: 76 of 300 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #242 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
89/ 100
A−
Climbing fast: up 189 places this week.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
W······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap4.2 daysbetween real wipes
wipe-day peak128players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Mon 19 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 254, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 09:39 UTC9d ago
254
–
running
0
Thu 15 Oct, 05:59 UTC13d ago
1
halved by day 1
4.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for [Whitelist]KagiRust8. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 153.170.109.3:28301 is the address to use.
How reliable is [Whitelist]KagiRust8, and is it up?
Right now, [Whitelist]KagiRust8 is online. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 15 October 2026, Rust Server Score saw it for the first time.
What Rust version is [Whitelist]KagiRust8 on?
Rust network protocol 2635 and build 168909 on Windows is what [Whitelist]KagiRust8 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [Whitelist]KagiRust8 wipe its map?
[Whitelist]KagiRust8 has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 9 days 3 hours have passed since this world was made.
What should you expect from wipe day on [Whitelist]KagiRust8?
The average peak on its recent wipes was 128 players. 4 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [Whitelist]KagiRust8 place in the wider field of Rust servers?
In the top 1% of all ranked servers, [Whitelist]KagiRust8 sits at #242 for player hours over the last seven days.
How many players does [Whitelist]KagiRust8 usually have?
[Whitelist]KagiRust8 is showing 110 players right now, with 300 slots in total. Averaging 76 players over seven days, it peaked at 241. The highest average in the last 48 hours came at 14:00 UTC, with 136 players.
Tags
What do [Whitelist]KagiRust8's tags stand for?
The game's browser takes its cue from the tags [Whitelist]KagiRust8 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): The server holds 300 slots; ts20 (Group limit): A team can hold 20 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [Whitelist]KagiRust8?
Rust Server Score lists that include [Whitelist]KagiRust8: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 100; Average players: 50+ on average.
Rules and settings
How is [Whitelist]KagiRust8 set up, and what rules does it keep?
The name of [Whitelist]KagiRust8 gives no gather rate. The limit for a group is 20 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
How to join
How should you connect to [Whitelist]KagiRust8?
Enter client.connect 153.170.109.3:28301 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max playersThe server holds 300 slots.
ts20
Group limitA team can hold 20 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).