Working its way up from the back of the class: #13,861 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 6,467 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, and #200 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by DZ Raiders - 2x Weekly. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 154.243.108.108:28015 is the address to use.
How reliable is DZ Raiders - 2x Weekly, and is it up?
At this moment, DZ Raiders - 2x Weekly is offline; the last time it was seen was 25 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 3 October 2026.
What Rust version is DZ Raiders - 2x Weekly on?
The server DZ Raiders - 2x Weekly is on Rust network protocol 2634 and build 166652 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does DZ Raiders - 2x Weekly reset?
The record holds too few of DZ Raiders - 2x Weekly's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 8 hours.
Population
Where does DZ Raiders - 2x Weekly sit among Rust servers?
Over the last seven days, DZ Raiders - 2x Weekly has #13,861 for player hours, in the top 61% of all ranked servers. In the solo group, it ranks #200.
How many players does DZ Raiders - 2x Weekly usually have?
The last sighting of DZ Raiders - 2x Weekly was 25 days 2 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on DZ Raiders - 2x Weekly?
You'll see DZ Raiders - 2x Weekly tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): A team can hold 1 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show DZ Raiders - 2x Weekly?
Rust Server Score lists that include DZ Raiders - 2x Weekly: 2x Rust servers, graded, Best community servers, graded and Solo Rust servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Gather rate: 2x.
Rules and settings
Which rules does DZ Raiders - 2x Weekly enforce, and what are its settings?
DZ Raiders - 2x Weekly sets gather at 2x, as its name suggests. No teams are allowed: it is solo only. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map DZ Raiders - 2x Weekly uses?
The game generates the procedural map on DZ Raiders - 2x Weekly at size 3,500 with seed 1854909225. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join DZ Raiders - 2x Weekly?
Enter client.connect 154.243.108.108:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/DmEGGSaxN9.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts1
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitA team can hold 1 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).