On the class lists: F (28), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,344top 69%
Last wipe24d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,366 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by GFT-_-. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 154.53.48.184:28900.
How dependable is GFT-_-, and is it online at the moment?
At this moment, GFT-_- is offline; the last time it was seen was 2 days 9 hours ago. It was up 127 of 168 hours over the last 7 full days, which is 76% of the time. On 4 October 2026, Rust Server Score saw it for the first time.
On what Rust version does GFT-_- sit?
You will find GFT-_- on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does GFT-_- wipe its map?
The estimate for GFT-_-'s next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 24 days 22 hours. The tags show a monthly wipe schedule.
Player numbers
Where does GFT-_- sit among Rust servers?
In the top 69% of all ranked servers, GFT-_- sits at #15,344 for player hours over the last seven days. It comes #615 among servers in the quad group.
What does the population on GFT-_- look like?
GFT-_- is offline at the moment; the last time it was seen was 2 days 9 hours ago. Over the past seven days, the average player count was 0.
Tags and filters
What do GFT-_-'s tags stand for?
The game's browser takes its cue from the tags GFT-_- has set: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^q (Premium): Joining requires premium status on Rust. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature GFT-_-?
Rust Server Score lists that include GFT-_-: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE, Softcore and Premium; Server tag: Monthly ^m, PvE ^p and Premium ^q; Group limit: Quad; Wipe schedule: Monthly.
Server rules
How is GFT-_- set up, and what rules does it keep?
You will find no gather rate in the name of GFT-_-. You can have up to 4 players in a group (quad). softcore is the mode here, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Joining requires premium status on Rust. You are covered by VAC, Valve's anti-cheat.
Which map is in play on GFT-_-?
The game generates the procedural map on GFT-_- at size 2,000 with seed 2147483647. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to GFT-_-?
To connect, start Rust, press F1, and type client.connect 154.53.48.184:28900. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,gmsoftcore,cs168909,^q,ts4
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp50
Max players50 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^q
PremiumJoining requires premium status on Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).