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Every Rust server graded on real, live numbers. 96,098 players on the roll · 11,882 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 154.86.119.158:27015
Name of server

IKS[211 Devblog]

RegisterAbsentOffline
Region–
Address154.86.119.158:27015
Last checked12d ago
modded
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#12,834top 59%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #12,834 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 47/ 100 Slipped a little: down 745 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
216 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
187 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
198 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
67 / 1000

Quick answers

from the figures on this page

Server facts

Which region is IKS[211 Devblog] based in?

No region is published for IKS[211 Devblog]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 154.86.119.158:27015 is the address to use.

How dependable is IKS[211 Devblog], and is it online at the moment?

You cannot join now: IKS[211 Devblog] is offline, last seen 12 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 15 October 2026, Rust Server Score saw it for the first time.

What Rust version is IKS[211 Devblog] on?

You will find IKS[211 Devblog] on Rust network protocol 2164, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does IKS[211 Devblog] reset?

IKS[211 Devblog] has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 14 days 20 hours.

Player count

What position does IKS[211 Devblog] hold in the rankings?

In the top 59% of all ranked servers, IKS[211 Devblog] sits at #12,834 for player hours over the last seven days.

What does the population on IKS[211 Devblog] look like?

It has been 12 days since IKS[211 Devblog] was last seen, and it is offline right now.

Tags and filters

What do IKS[211 Devblog]'s tags stand for?

You'll see IKS[211 Devblog] tagged with mp10 (Max players): 10 slots are available; v2164 (Protocol): To get in, your game needs to be on the same version: the protocol is 2164; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show IKS[211 Devblog]?

These Rust Server Score lists count IKS[211 Devblog] among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.

Rules and settings

What settings and rules apply on IKS[211 Devblog]?

The name of IKS[211 Devblog] gives no gather rate. It publishes no limit on group size. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. You are not covered by VAC, Valve's anti-cheat.

Connecting

How do you get onto IKS[211 Devblog]?

Enter client.connect 154.86.119.158:27015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are available.
v2164
Protocol To get in, your game needs to be on the same version: the protocol is 2164.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded Because settings or plugins change how it plays, it is listed as Modded.

Other

hb68d7370
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.