Working its way up from the back of the class: #16,408 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,888 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA, and #380 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
usual gap6 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
6d 19hThu 5 Nov, 19:00 UTCFW
13d 5hThu 12 Nov, 05:05 UTC
20d 5hThu 19 Nov, 05:05 UTC
27d 5hThu 26 Nov, 05:05 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
41d 5hThu 10 Dec, 05:05 UTC
The first 48 hours of its last wipes
Thu 1 OctFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 05:05 UTC28d ago
0
–
running
0
Fri 25 Sep, 05:05 UTC34d ago
0
–
6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on Rust-A-Nut puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 156.236.84.19:28060.
How reliable is Rust-A-Nut, and is it up?
At this moment, Rust-A-Nut is offline; the last time it was seen was 28 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is Rust-A-Nut running?
Rust network protocol 2633 and build 165217 on Linux is what Rust-A-Nut runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Rust-A-Nut reset?
The prediction follows its tag, because too few of Rust-A-Nut's wipes are on record to confirm the schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 18 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on Rust-A-Nut?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does Rust-A-Nut hold in the rankings?
In North America, Rust-A-Nut is #1,629, and overall it is #16,408 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #380 among servers in the duo group.
What does the population on Rust-A-Nut look like?
It has been 28 days 9 hours since Rust-A-Nut was last seen, and it is offline right now.
Tags
What is meant by the tags on Rust-A-Nut?
You'll see Rust-A-Nut tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams cap out at 2; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rust-A-Nut?
These Rust Server Score lists count Rust-A-Nut among them: Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.
Server rules
How is Rust-A-Nut set up, and what rules does it keep?
You will find no gather rate in the name of Rust-A-Nut. You can have up to 2 players in a group (duo). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Joining requires premium status on Rust. You are covered by VAC, Valve's anti-cheat.
Rust-A-Nut runs which map?
Rust-A-Nut runs a game-generated procedural map at size 2,500, seed 87950407. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Rust-A-Nut?
To connect, start Rust, press F1, and type client.connect 156.236.84.19:28060. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,^q,ts2,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts2
Group limitTeams cap out at 2.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).