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Every Rust server graded on real, live numbers. 36,584 players on the roll · 11,612 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 156.236.84.19:28120
Name of server

Shadow Island 2X | Bi-Weekly | Quad

RegisterAbsentOffline
RegionNA
Address156.236.84.19:28120
Last checked27d ago
2x quad biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

22 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#16,408top 69% · #1629 in NA
Last wipe41d agobiweekly schedule
Next wipe10hThu 29 Oct, 17:57 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,408 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 13/ 100 Lost ground: down 12,237 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:57 UTC, in 10h. Its biweekly schedule tag · low confidence

wipe-day peak4players, last three wipes

Coming wipes

  • 10hThu 29 Oct, 17:57 UTC
  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 14d 10hThu 12 Nov, 17:57 UTC
  • 28d 10hThu 26 Nov, 17:57 UTC
  • 35d 11hThu 3 Dec, 19:00 UTCFW
  • 42d 10hThu 10 Dec, 17:57 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 17:57 UTC41d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs
NA · quad · 2x · biweekly · 2 on average
1 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
NA · quad · 2x · biweekly · 2 on average
1 / 200
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W
NA · quad · 2x · biweekly · 4 on average
3 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 252 on average
142 / 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 152 on average
149 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 149 on average
35 / 200

Quick answers

from the figures on this page

About the server

In what location does Shadow Island 2X | Bi-Weekly | Quad sit?

The NA tag on Shadow Island 2X | Bi-Weekly | Quad puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 156.236.84.19:28120.

How dependable is Shadow Island 2X | Bi-Weekly | Quad, and is it online at the moment?

The server is down: Shadow Island 2X | Bi-Weekly | Quad is offline now, with the last sighting 27 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is Shadow Island 2X | Bi-Weekly | Quad running?

Rust network protocol 2633 and build 164530 on Linux is what Shadow Island 2X | Bi-Weekly | Quad runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Shadow Island 2X | Bi-Weekly | Quad reset?

The prediction follows its tag, because too few of Shadow Island 2X | Bi-Weekly | Quad's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 17:57 UTC. The world it runs now was created 41 days 7 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on Shadow Island 2X | Bi-Weekly | Quad?

Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 47 hours into the latest wipe.

Player numbers

Where does Shadow Island 2X | Bi-Weekly | Quad place in the wider field of Rust servers?

In North America, Shadow Island 2X | Bi-Weekly | Quad is #1,629, and overall it is #16,408 on player hours over the last seven days, in the top 69% of all ranked servers. In the quad group, it ranks #649.

Is Shadow Island 2X | Bi-Weekly | Quad a busy server?

It has been 27 days 16 hours since Shadow Island 2X | Bi-Weekly | Quad was last seen, and it is offline right now.

Tags and filters

How should you read the tags on Shadow Island 2X | Bi-Weekly | Quad?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags Shadow Island 2X | Bi-Weekly | Quad publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Shadow Island 2X | Bi-Weekly | Quad?

These Rust Server Score lists count Shadow Island 2X | Bi-Weekly | Quad among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 2x.

Map and rules

How is Shadow Island 2X | Bi-Weekly | Quad set up, and what rules does it keep?

Going by its name, Shadow Island 2X | Bi-Weekly | Quad runs 2x gather. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Shadow Island 2X | Bi-Weekly | Quad uses?

The game generates the procedural map on Shadow Island 2X | Bi-Weekly | Quad at size 3,900 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Shadow Island Custom Map.

Connecting

What is the way to join Shadow Island 2X | Bi-Weekly | Quad?

Enter client.connect 156.236.84.19:28120 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://shadowisland.xyz/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,NA,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts4
Group limit A team can hold 4 players at most.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.