Working its way up from the back of the class: #12,454 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
15/ 100
F
Lost ground: down 8,819 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 53% of all ranked servers, top 73% in NA, and #567 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 30 Sep, 00:52 UTC29d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Bad Wolf INC. listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 156.236.84.23:28000 is the address to use.
Is Bad Wolf INC. up, and how steady is its uptime?
You cannot join now: Bad Wolf INC. is offline, last seen 28 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Bad Wolf INC. sit?
Rust network protocol 2633 and build 165217 on Linux is what Bad Wolf INC. runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Bad Wolf INC. wipe, and how often?
The force wipe each month is the only wipe Bad Wolf INC. takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 29 days 15 hours. Its tags list a monthly wipe schedule.
What happens on Bad Wolf INC. when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 27 hours into the latest wipe.
Player count
What position does Bad Wolf INC. hold in the rankings?
Over the last seven days, Bad Wolf INC. has #12,454 for player hours, in the top 53% of all ranked servers and #1,446 in North America. It comes #567 among servers in the quad group.
Is Bad Wolf INC. a busy server?
Bad Wolf INC. is offline at the moment; the last time it was seen was 28 days 2 hours ago.
Tags
What is meant by the tags on Bad Wolf INC.?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts4 (Group limit): Teams cap out at 4; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America are the tags Bad Wolf INC. publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Bad Wolf INC. appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Bad Wolf INC.: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
How is Bad Wolf INC. set up, and what rules does it keep?
The name of Bad Wolf INC. gives no gather rate. You can have up to 4 players in a group (quad). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Bad Wolf INC.?
A procedural map of size 2,800 and seed 1337, generated by the game, is what Bad Wolf INC. runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Bad Wolf INC.?
To connect, start Rust, press F1, and type client.connect 156.236.84.23:28000. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts4
Group limitTeams cap out at 4.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); momentum is the one to work on (F).