Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 8,441 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 04:04 UTC, in 1d 6h.
Its biweekly schedule tag · low confidence
wipe-day peak2players, last three wipes
Coming wipes
1d 6hFri 30 Oct, 04:04 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
15d 6hFri 13 Nov, 04:04 UTC
29d 6hFri 27 Nov, 04:04 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
43d 6hFri 11 Dec, 04:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 18 Sep, 04:04 UTC40d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Dallas Rust | Hapis | Half-Decay sit?
You'll see Dallas Rust | Hapis | Half-Decay listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 156.236.84.45:28005.
Is Dallas Rust | Hapis | Half-Decay up, and how steady is its uptime?
At this moment, Dallas Rust | Hapis | Half-Decay is offline; the last time it was seen was 38 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is Dallas Rust | Hapis | Half-Decay on?
Rust network protocol 2633 and build 164530 on Linux is what Dallas Rust | Hapis | Half-Decay runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Dallas Rust | Hapis | Half-Decay wipe its map?
The prediction follows its tag, because too few of Dallas Rust | Hapis | Half-Decay's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 04:04 UTC. The world it runs now was created 40 days 17 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Dallas Rust | Hapis | Half-Decay?
Recent wipes have peaked at 2 players on average. 37 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Dallas Rust | Hapis | Half-Decay hold in the rankings?
In North America, Dallas Rust | Hapis | Half-Decay is #1,586, and overall it is #15,491 on player hours over the last seven days, in the top 69% of all ranked servers.
Is Dallas Rust | Hapis | Half-Decay a busy server?
The last sighting of Dallas Rust | Hapis | Half-Decay was 38 days 14 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Dallas Rust | Hapis | Half-Decay?
The game's browser takes its cue from the tags Dallas Rust | Hapis | Half-Decay has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser lists it under North America; sc1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Dallas Rust | Hapis | Half-Decay?
Rust Server Score lists that include Dallas Rust | Hapis | Half-Decay: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
Which rules does Dallas Rust | Hapis | Half-Decay enforce, and what are its settings?
Nothing in the name of Dallas Rust | Hapis | Half-Decay states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You need Rust's premium status to get in. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Dallas Rust | Hapis | Half-Decay?
The game generates the procedural map on Dallas Rust | Hapis | Half-Decay at size 4,096 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Dallas Rust Hapis.
Connecting
What is the way to join Dallas Rust | Hapis | Half-Decay?
Enter client.connect 156.236.84.45:28005 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in. The website for this server is https://discord.com/invite/4Hp3e9Hk7v.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs164530,^q,sc1,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
NA
North AmericaThe server browser lists it under North America.
Other
sc1
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.