Working its way up from the back of the class: #16,408 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
14/ 100
F
Lost ground: down 11,669 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 11:42 UTC27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] based in?
The NA tag on MAD Island ~ [Offline Protection | Raidable Bases | Convoy] puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 156.236.84.46:28075 is the address to use.
Is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] up, and how steady is its uptime?
At this moment, MAD Island ~ [Offline Protection | Raidable Bases | Convoy] is offline; the last time it was seen was 27 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] on?
Rust network protocol 2633 and build 165217 on Linux is what MAD Island ~ [Offline Protection | Raidable Bases | Convoy] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] wipe its map?
The force wipe each month is the only wipe MAD Island ~ [Offline Protection | Raidable Bases | Convoy] takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 14 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on MAD Island ~ [Offline Protection | Raidable Bases | Convoy] when wipe day arrives?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Population
Where does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] sit among Rust servers?
In North America, MAD Island ~ [Offline Protection | Raidable Bases | Convoy] is #1,629, and overall it is #16,408 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] usually have?
It has been 27 days 11 hours since MAD Island ~ [Offline Protection | Raidable Bases | Convoy] was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags MAD Island ~ [Offline Protection | Raidable Bases | Convoy] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?
Rust Server Score lists that include MAD Island ~ [Offline Protection | Raidable Bases | Convoy]: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] enforce, and what are its settings?
Nothing in the name of MAD Island ~ [Offline Protection | Raidable Bases | Convoy] states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.
Can you tell me which map MAD Island ~ [Offline Protection | Raidable Bases | Convoy] uses?
The game generates the procedural map on MAD Island ~ [Offline Protection | Raidable Bases | Convoy] at size 4,500 with seed 18524755. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?
To connect, start Rust, press F1, and type client.connect 156.236.84.46:28075. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. The website for this server is https://discord.com/invite/4CwkDkymsq.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,^q,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).