Working its way up from the back of the class: #15,230 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 692 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 87% in EU, and #528 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·····
·······
··W····
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 17:58 UTC, in 6d 21h.
Its weekly schedule tag · low confidence
usual gap15 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
6d 21hWed 4 Nov, 17:58 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
13d 21hWed 11 Nov, 17:58 UTC
20d 21hWed 18 Nov, 17:58 UTC
27d 21hWed 25 Nov, 17:58 UTC
34d 21hWed 2 Dec, 17:58 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
41d 21hWed 9 Dec, 17:58 UTC
The first 48 hours of its last wipes
Wed 14 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 17:58 UTC14d ago
0
–
running
0
Tue 29 Sep, 16:57 UTC29d ago
0
–
15 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [WILDCORE] EU 2X | TEST | WIPED TODAY?
You'll see [WILDCORE] EU 2X | TEST | WIPED TODAY listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.173.25.90:28015.
How reliable is [WILDCORE] EU 2X | TEST | WIPED TODAY, and is it up?
At this moment, [WILDCORE] EU 2X | TEST | WIPED TODAY is offline; the last time it was seen was 14 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 29 September 2026.
What Rust version is [WILDCORE] EU 2X | TEST | WIPED TODAY on?
The server [WILDCORE] EU 2X | TEST | WIPED TODAY is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [WILDCORE] EU 2X | TEST | WIPED TODAY wipe its map?
The prediction follows its tag, because too few of [WILDCORE] EU 2X | TEST | WIPED TODAY's wipes are on record to confirm the schedule. Wednesday 4 November at 17:58 UTC is the date set for its next wipe. The world it runs now was created 14 days 2 hours. Its tags state that it wipes weekly.
What happens on [WILDCORE] EU 2X | TEST | WIPED TODAY when wipe day arrives?
Recent wipes have peaked at 0 players on average. 2 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does [WILDCORE] EU 2X | TEST | WIPED TODAY hold in the rankings?
Over the last seven days, [WILDCORE] EU 2X | TEST | WIPED TODAY has #15,230 for player hours, in the top 70% of all ranked servers and #2,581 in Europe. In the trio group, it ranks #528.
Is [WILDCORE] EU 2X | TEST | WIPED TODAY a busy server?
The last sighting of [WILDCORE] EU 2X | TEST | WIPED TODAY was 14 days 1 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on [WILDCORE] EU 2X | TEST | WIPED TODAY?
The game's browser takes its cue from the tags [WILDCORE] EU 2X | TEST | WIPED TODAY has set: gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): The server holds 2 slots; ts3 (Group limit): A team can hold 3 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [WILDCORE] EU 2X | TEST | WIPED TODAY appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [WILDCORE] EU 2X | TEST | WIPED TODAY: 2x Rust servers, graded, European Rust servers, graded, Best community servers, graded, Rust servers with a trio group limit and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Server rules
How is [WILDCORE] EU 2X | TEST | WIPED TODAY set up, and what rules does it keep?
Going by its name, [WILDCORE] EU 2X | TEST | WIPED TODAY runs 2x gather. The cap on group size is 3 players (trio). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [WILDCORE] EU 2X | TEST | WIPED TODAY?
[WILDCORE] EU 2X | TEST | WIPED TODAY runs a procedural map, which the game generates.
Connecting
What is the way to join [WILDCORE] EU 2X | TEST | WIPED TODAY?
To connect, start Rust, press F1, and type client.connect 157.173.25.90:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts3
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max playersThe server holds 2 slots.
ts3
Group limitA team can hold 3 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).