Working its way up from the back of the class: #15,271 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 377 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Hosted by GTXGaming.co.uk sit?
Hosted by GTXGaming.co.uk leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.250.201.116:28080.
Is Hosted by GTXGaming.co.uk up, and how steady is its uptime?
The server is down: Hosted by GTXGaming.co.uk is offline now, with the last sighting 11 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is Hosted by GTXGaming.co.uk on?
The server Hosted by GTXGaming.co.uk is on Rust network protocol 2632 and build 160556 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Hosted by GTXGaming.co.uk reset?
The estimate for Hosted by GTXGaming.co.uk's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 78 days 15 hours. Its tags list a monthly wipe schedule.
Population
Where does Hosted by GTXGaming.co.uk place in the wider field of Rust servers?
In the top 70% of all ranked servers, Hosted by GTXGaming.co.uk sits at #15,271 for player hours over the last seven days. It comes #629 among servers in the quad group.
Is Hosted by GTXGaming.co.uk a busy server?
The last sighting of Hosted by GTXGaming.co.uk was 11 days ago, and it is offline right now.
Lists and filters
What do Hosted by GTXGaming.co.uk's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs160556 (Build): This runs on build 160556; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Hosted by GTXGaming.co.uk publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Hosted by GTXGaming.co.uk appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Hosted by GTXGaming.co.uk: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
How is Hosted by GTXGaming.co.uk set up, and what rules does it keep?
The name of Hosted by GTXGaming.co.uk gives no gather rate. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Hosted by GTXGaming.co.uk uses?
Hosted by GTXGaming.co.uk runs a game-generated procedural map at size 3,500, seed 1234567. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Hosted by GTXGaming.co.uk?
Enter client.connect 157.250.201.116:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2632,^z,^y,^m,gmrust,cs160556,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs160556
BuildThis runs on build 160556.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).