On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 4
Rank#4,250top 19% · #1513 in EU
Last wipe4d agoweekly schedule
Next wipe2d 18hFri 30 Oct, 14:33 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,250 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 485 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 14:33 UTC, in 2d 18h.
Its weekly schedule tag · low confidence
usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6
Coming wipes
2d 18hFri 30 Oct, 14:33 UTC
8d 22hThu 5 Nov, 19:00 UTCFW
9d 18hFri 6 Nov, 14:33 UTC
16d 18hFri 13 Nov, 14:33 UTC
23d 18hFri 20 Nov, 14:33 UTC
30d 18hFri 27 Nov, 14:33 UTC
36d 22hThu 3 Dec, 19:00 UTCFW
37d 18hFri 4 Dec, 14:33 UTC
The first 48 hours of its last wipes
Fri 23 OctMon 12 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 14:33 UTC4d ago
3
–
running
0
Mon 12 Oct, 14:51 UTC15d ago
4
halved by day 6
11 days
3
Mon 5 Oct, 21:46 UTC21d ago
2
✓ held half
6.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does yurari.top | X1000000 | CLANS | PVP | NOLIMIT sit?
In Europe, according to its own listing, sits yurari.top | X1000000 | CLANS | PVP | NOLIMIT, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.85.231:28623 is the address to use.
Is yurari.top | X1000000 | CLANS | PVP | NOLIMIT up, and how steady is its uptime?
The server is up: yurari.top | X1000000 | CLANS | PVP | NOLIMIT is online now. According to its reported uptime, the last restart was about 21 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 5 October 2026.
Is yurari.top | X1000000 | CLANS | PVP | NOLIMIT smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 60. Up to 81,363 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,042 MB. Players feel lag when fps drops and entities pile up.
What Rust version is yurari.top | X1000000 | CLANS | PVP | NOLIMIT on?
Rust network protocol 2635 and build 168909 on Linux is what yurari.top | X1000000 | CLANS | PVP | NOLIMIT runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does yurari.top | X1000000 | CLANS | PVP | NOLIMIT wipe, and how often?
Its tag sets the prediction, as the record holds too few of yurari.top | X1000000 | CLANS | PVP | NOLIMIT's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 14:33 UTC. 4 days 5 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on yurari.top | X1000000 | CLANS | PVP | NOLIMIT?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 41 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 6 is when it sank below half in the wipes that did not hold.
Population
Where does yurari.top | X1000000 | CLANS | PVP | NOLIMIT sit among Rust servers?
In Europe, yurari.top | X1000000 | CLANS | PVP | NOLIMIT is #1,513, and overall it is #4,250 on player hours over the last seven days, in the top 19% of all ranked servers.
Is yurari.top | X1000000 | CLANS | PVP | NOLIMIT a busy server?
Right now, 0 players are on yurari.top | X1000000 | CLANS | PVP | NOLIMIT, which has 100 slots. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 3 players.
Tags
What is meant by the tags on yurari.top | X1000000 | CLANS | PVP | NOLIMIT?
The game's browser takes its cue from the tags yurari.top | X1000000 | CLANS | PVP | NOLIMIT has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show yurari.top | X1000000 | CLANS | PVP | NOLIMIT?
These Rust Server Score lists count yurari.top | X1000000 | CLANS | PVP | NOLIMIT among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Map and rules
What settings and rules apply on yurari.top | X1000000 | CLANS | PVP | NOLIMIT?
The name of yurari.top | X1000000 | CLANS | PVP | NOLIMIT points to a 1e+06x gather rate. The group limit stays at the game's default of 8 players. You get battlefield here, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
The game generates the procedural map on yurari.top | X1000000 | CLANS | PVP | NOLIMIT at size 3,700 with seed 1034224783. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto yurari.top | X1000000 | CLANS | PVP | NOLIMIT?
Enter client.connect 157.85.85.231:28623 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://yurari.top.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,^i,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).