On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now3/ 1030% full
7-day average1peak 4
Rank#4,930top 22%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,930 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 124 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 19:07 UTC3d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does STWORSOOOOON I SOBSOOON sit?
STWORSOOOOON I SOBSOOON leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.85.58:21518.
How reliable is STWORSOOOOON I SOBSOOON, and is it up?
Right now, STWORSOOOOON I SOBSOOON is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 2 full days, 48 of 48 hours. It was first seen by Rust Server Score on 25 October 2026.
Does STWORSOOOOON I SOBSOOON perform well?
It averaged 124 server fps over the last 48 hours, with a low of 4. Buildings, deployables and everything else in the world added up to as many as 74,791 entities. Up to 4,277 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is STWORSOOOOON I SOBSOOON on?
The server STWORSOOOOON I SOBSOOON is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does STWORSOOOOON I SOBSOOON wipe its map?
STWORSOOOOON I SOBSOOON has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 3 days 1 hours.
What should you expect from wipe day on STWORSOOOOON I SOBSOOON?
The average peak on its recent wipes was 3 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does STWORSOOOOON I SOBSOOON sit among Rust servers?
Over the last seven days, STWORSOOOOON I SOBSOOON has #4,930 for player hours, in the top 22% of all ranked servers.
Is STWORSOOOOON I SOBSOOON a busy server?
STWORSOOOOON I SOBSOOON is showing 3 players right now, with 10 slots in total. It peaked at 4 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 4 players.
Tags and filters
What is meant by the tags on STWORSOOOOON I SOBSOOON?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags STWORSOOOOON I SOBSOOON publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature STWORSOOOOON I SOBSOOON?
Rust Server Score lists that include STWORSOOOOON I SOBSOOON: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
How is STWORSOOOOON I SOBSOOON set up, and what rules does it keep?
Nothing in the name of STWORSOOOOON I SOBSOOON states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map STWORSOOOOON I SOBSOOON uses?
A procedural map of size 3,500 and seed 420830277, generated by the game, is what STWORSOOOOON I SOBSOOON runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join STWORSOOOOON I SOBSOOON?
To connect, start Rust, press F1, and type client.connect 157.85.85.58:21518. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).