On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,400top 69%
Last wipe26d agono schedule published
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 191 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 227 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 10hThu 5 Nov, 19:00 UTCFW
36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:09 UTCFW26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for A G-Shock Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 157.85.86.19:20127 is the address to use.
Is A G-Shock Server up, and how steady is its uptime?
You can join now: A G-Shock Server is online. According to its reported uptime, the last restart was about 6 days 20 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is A G-Shock Server smooth to play on?
It averaged 191 server fps over the last 48 hours, with a low of 146. Buildings, deployables and everything else in the world added up to as many as 39,778 entities. Memory use reached up to 4,068 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is A G-Shock Server running?
Rust network protocol 2635 and build 167781 on Linux is what A G-Shock Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does A G-Shock Server reset?
Once a month, A G-Shock Server wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 7 hours have passed since this world was made.
What happens on A G-Shock Server when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 2 hours into the latest wipe.
Player numbers
Where does A G-Shock Server sit among Rust servers?
In the top 69% of all ranked servers, A G-Shock Server sits at #15,400 for player hours over the last seven days.
What does the population on A G-Shock Server look like?
With 20 slots available, A G-Shock Server currently has 0 players. For the last seven days, the average number of players was 0.
Tags and filters
What is meant by the tags on A G-Shock Server?
You'll see A G-Shock Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): 20 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature A G-Shock Server?
These Rust Server Score lists count A G-Shock Server among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is A G-Shock Server set up, and what rules does it keep?
Nothing in the name of A G-Shock Server states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
A G-Shock Server runs which map?
The game generates the procedural map on A G-Shock Server at size 2,800 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join A G-Shock Server?
To connect, start Rust, press F1, and type client.connect 157.85.86.19:20127. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max players20 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).