On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now2/ 2100% full
7-day average1peak 2
Rank#3,897top 18%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
30/ 100
F
A quiet classroom so far: 1 of 2 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,897 on player hours.
Uptimehours on the list, last 48
90/ 100
A
Good attendance: on the list 43 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap12.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 1 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:43 UTCFW26d ago
2
–
running
0
Sat 19 Sep, 09:09 UTC38d ago
1
✓ held half
12.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for [Bio] Private Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.86.211:28015 is the address to use.
Is [Bio] Private Server up, and how steady is its uptime?
You can join now: [Bio] Private Server is online. The uptime it reports puts the last restart at about 37 hours ago. For the last 7 full days, it was up 159 of 168 hours, or 95% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [Bio] Private Server run?
The average over the last 48 hours was 60 server fps, and it never went below 57. Buildings, deployables and everything else in the world added up to as many as 52,288 entities. Memory use reached up to 3,193 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [Bio] Private Server running?
You will find [Bio] Private Server on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [Bio] Private Server reset?
There are too few wipes on record for [Bio] Private Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 26 days 1 hours.
What should you expect from wipe day on [Bio] Private Server?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does [Bio] Private Server sit among Rust servers?
In the top 18% of all ranked servers, [Bio] Private Server sits at #3,897 for player hours over the last seven days.
Is [Bio] Private Server a busy server?
With 2 slots available, [Bio] Private Server currently has 2 players. It peaked at 2 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 2 players.
Lists and filters
What do [Bio] Private Server's tags stand for?
The game's browser takes its cue from the tags [Bio] Private Server has set: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [Bio] Private Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [Bio] Private Server among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does [Bio] Private Server enforce, and what are its settings?
You will find no gather rate in the name of [Bio] Private Server. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
[Bio] Private Server runs which map?
The game generates the procedural map on [Bio] Private Server at size 3,000 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join [Bio] Private Server?
To connect, start Rust, press F1, and type client.connect 157.85.86.211:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Right now it is full, so you can expect a queue.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp2
Max playersThe server holds 2 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).