Skip to the page
Every Rust server graded on real, live numbers. 33,003 players on the roll · 11,659 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.86.248:25757
Name of server

Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly

RegisterPresentOnline
RegionNA
Address157.85.86.248:25757
Last checked13m ago
3x weekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 2
Rank#6,940top 31% · #1074 in NA
Last wipe6d agoweekly schedule
Next wipe2hThu 29 Oct, 07:06 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #6,940 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 124 server fps on average.
Wipeskeeping the crowd after a wipe 20/ 100 Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 1,576 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 07:06 UTC, in 2h. Its weekly schedule tag · low confidence

usual gap6.3 daysbetween real wipes
on rhythm57%of its recent wipes
wipe-day peak1players, last three wipes
crowd held20%else halves by day 2

Coming wipes

  • 2hThu 29 Oct, 07:06 UTC
  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 14d 2hThu 12 Nov, 07:06 UTC
  • 21d 2hThu 19 Nov, 07:06 UTC
  • 28d 2hThu 26 Nov, 07:06 UTC
  • 35d 14hThu 3 Dec, 19:00 UTCFW
  • 42d 2hThu 10 Dec, 07:06 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:06 UTC6d ago 0 – running 0
Thu 15 Oct, 07:06 UTC13d ago 1 held half 7 days 0
Thu 8 Oct, 23:18 UTC20d ago 2 halved by day 1 6.3 days 0
Sun 4 Oct, 10:20 UTC24d ago 1 halved by day 3 4.5 days 0
Thu 1 Oct, 07:06 UTC27d ago 1 halved by day 1 3.1 days 0
Thu 24 Sep, 07:06 UTC34d ago 2 halved by day 5 7 days 0
Thu 17 Sep, 07:08 UTC41d ago 2 held half 7 days 0
Sun 13 Sep, 08:37 UTC45d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
NA · groups of 14+ · 3x · biweekly · 55 on average
90 / 150
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 9 on average
3 / 100
Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits
NA · groups of 15+ · 3x · monthly · 5 on average
2 / 50
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events
NA · groups of 12+ · 3x · biweekly · 4 on average
8 / 75
[US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|
NA · groups of 12+ · 3x · monthly · 4 on average
1 / 50
GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase
NA · groups of 8+ · 3x · biweekly · 2 on average
1 / 100

Quick answers

from the figures on this page

Server facts

Which region is Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly based in?

You'll see Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 157.85.86.248:25757.

How dependable is Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly, and is it online at the moment?

You can join now: Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly is online. According to its reported uptime, the last restart was about 8 hours ago. For the last 7 full days, it was up 122 of 168 hours, or 73% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly run?

The average over the last 48 hours was 124 server fps, and it never went below 95. At its peak, it held 70,100 entities, including buildings, deployables and all else in the world. Up to 4,371 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly sit?

You will find Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly wipe its map?

Too few wipes on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 07:06 UTC. It has been running its current world for 6 days 21 hours. Its tags state that it wipes weekly.

What happens on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 20% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Population

What position does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly hold in the rankings?

Over the last seven days, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly has #6,940 for player hours, in the top 31% of all ranked servers and #1,074 in North America.

What does the population on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly look like?

Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly is showing 0 players right now, with 40 slots in total. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 2 players.

Tags

What do Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly's tags stand for?

The game's browser takes its cue from the tags Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Rules and settings

How is Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly set up, and what rules does it keep?

Going by its name, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly runs 3x gather. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly uses?

A procedural map of size 3,500 and seed 1072017617, generated by the game, is what Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

To connect, start Rust, press F1, and type client.connect 157.85.86.248:25757. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players 40 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.